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Research Article

An evaluation of the efficacy of training people with learning disabilities in a virtual environment

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Pages 622-626 | Published online: 07 Jul 2009

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Kay M. Stanney, Joseph Cohn, Laura Milham, Kelly Hale, Rudy Darken & Joseph Sullivan. (2013) Deriving Training Strategies for Spatial Knowledge Acquisition From Behavioral, Cognitive, and Neural Foundations. Military Psychology 25:3, pages 191-205.
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K.S. Hale, K.M. Stanney & L. Malone. (2009) Enhancing virtual environment spatial awareness training and transfer through tactile and vestibular cues. Ergonomics 52:2, pages 187-203.
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Kim Stark-Wroblewski, DavidS. Kreiner, ChristopherM. Boeding, AshleyN. Lopata, JosephJ. Ryan & TinaM. Church. (2008) Use of Virtual Reality Technology to Enhance Undergraduate Learning in Abnormal Psychology. Teaching of Psychology 35:4, pages 343-348.
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Jill Drysdale, Jackie Casey & Alison Porter-Armstrong. (2008) Effectiveness of training on the community skills of children with intellectual disabilities. Scandinavian Journal of Occupational Therapy 15:4, pages 247-255.
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Jinwook Kim, Eugene Hwang, Heesook Shin, Youn-Hee Gil & Jeongmi Lee. (2021) Top-down, bottom-up, and history-driven processing of multisensory attentional cues in intellectual disability: An experimental study in virtual reality. PLOS ONE 16:12, pages e0261298.
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Stefan C. Michalski, Caroline Ellison, Ancret Szpak & Tobias Loetscher. (2021) Vocational Training in Virtual Environments for People With Neurodevelopmental Disorders: A Systematic Review. Frontiers in Psychology 12.
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Simonetta Panerai, Valentina Catania, Francesco Rundo & Raffaele Ferri. (2018) Remote Home-Based Virtual Training of Functional Living Skills for Adolescents and Young Adults With Intellectual Disability: Feasibility and Preliminary Results. Frontiers in Psychology 9.
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C. H. Cardonha, R. L. Guimaraes, A. Mattos, J. Nogima, P. Avegliano, D. Gallo, R. Herrmann & S. Borger. (2015) Toward a platform to support vocational training of people with disabilities. IBM Journal of Research and Development 59:6, pages 2:1-2:7.
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Janice Goldschmidt & Hee-Jung Song. (2015) At-Risk and Underserved: A Proposed Role for Nutrition in the Adult Trajectory of Autism. Journal of the Academy of Nutrition and Dietetics 115:7, pages 1041-1047.
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Kelly Hale & Kay StanneyKay Stanney, Kelly Hale & Michael Zyda. 2014. Handbook of Virtual Environments. Handbook of Virtual Environments 3 22 .
Line Tremblay, Brahim Chebbi, Stéphane Bouchard, Krystel Cimon-Lambert & Jessica Carmichael. (2014) Learning disabilities and visual-motor skills; comparing assessment from a hapto-virtual reality tool and Bender-Gestalt test. Virtual Reality 18:1, pages 49-60.
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Roxani Skiada, Eva Soroniati, Anna Gardeli & Dimitrios Zissis. (2014) EasyLexia: A Mobile Application for Children with Learning Difficulties. Procedia Computer Science 27, pages 218-228.
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Katerina Kalyvioti & Tassos A. Mikropoulos. (2014) Virtual Environments and Dyslexia: A Literature Review. Procedia Computer Science 27, pages 138-147.
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Rosa Maria Bottino, Andrea Canessa, Michela Ott & Mauro Tavella. 2014. Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge. Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge 489 500 .
Don D. McMahon, David F. Cihak, Melinda M. Gibbons, Liz Fussell & Sarah Mathison. (2013) Using a Mobile App to Teach Individuals with Intellectual Disabilities to Identify Potential Food Allergens. Journal of Special Education Technology 28:3, pages 21-32.
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Sun-Kyung Kang & Sung-Tae Jung. (2013) Development of a Serious Game for Rehabilitation Training using 3D Depth Camera. Journal of Korea Game Society 13:1, pages 19-30.
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Valerie Hall, Suzanne Conboy-Hill & Dave Taylor. (2011) Using Virtual Reality to Provide Health Care Information to People With Intellectual Disabilities: Acceptability, Usability, and Potential Utility. Journal of Medical Internet Research 13:4, pages e91.
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Robert G. Knight & Nickolai Titov. (2012) Use of Virtual Reality Tasks to Assess Prospective Memory: Applicability and Evidence. Brain Impairment 10:1, pages 3-13.
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Philippe S. Archambault, Francois Routhier, Mathieu Hamel & Patrick Boissy. (2008) Analysis of movement to develop a virtual reality powered-wheelchair simulator. Analysis of movement to develop a virtual reality powered-wheelchair simulator.
Luciano Gamberini, Bruno Seraglia & Konstantinos Priftis. (2008) Processing of peripersonal and extrapersonal space using tools: Evidence from visual line bisection in real and virtual environments. Neuropsychologia 46:5, pages 1298-1304.
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Peter Williams, Hamid R. Jamali & David Nicholas. (2006) Using ICT with people with special education needs: what the literature tells us. Aslib Proceedings 58:4, pages 330-345.
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Helmuth P. Huber. (2006) Klinische Cyberpsychologie: Die Anwendung virtueller Realitäten in der psychologischen Diagnostik und Behandlung. Zeitschrift für Klinische Psychologie und Psychotherapie 35:1, pages 39-48.
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Sing-Fai Tam, David Wai-Kwong Man, Yuk-Piu Chan, Pan-Ching Sze & Chi-Ming Wong. (2005) Evaluation of a Computer-Assisted, 2-D Virtual Reality System for Training People With Intellectual Disabilities on How to Shop.. Rehabilitation Psychology 50:3, pages 285-291.
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Penny J. StandenDavid J. Brown. (2005) Virtual Reality in the Rehabilitation of People with Intellectual Disabilities: Review. CyberPsychology & Behavior 8:3, pages 272-282.
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Laura Milham, Kelly Hale, Kay Stanney, Joseph Cohn, Rudy Darken & Joseph Sullivan. (2016) When is VE Training Effective? A Framework and Two Case Studies. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 48:22, pages 2592-2595.
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Francesca MorgantiAndrea GaggioliGianluca CastelnuovoDaniel BullaMarco VettorelloGiuseppe Riva. (2003) The Use of Technology-Supported Mental Imagery in Neurological Rehabilitation: A Research Protocol. CyberPsychology & Behavior 6:4, pages 421-427.
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