752
Views
8
CrossRef citations to date
0
Altmetric
Original Research

Virtual rehabilitation in a school setting: is it feasible for children with cerebral palsy?

, , &
Pages 19-26 | Received 04 Nov 2012, Accepted 03 Aug 2013, Published online: 03 Sep 2013

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (1)

Mario F. Mendez, Simantini Karve & Elvira Jimenez. (2015) Virtual reality for the assessment of frontotemporal dementia, a feasibility study. Disability and Rehabilitation: Assistive Technology 10:2, pages 160-164.
Read now

Articles from other publishers (7)

Nidhi Amonkar, Patrick Kumavor, Kristin Morgan, Deborah Bubela & Sudha Srinivasan. (2022) Feasibility of Using Joystick-Operated Ride-on-Toys to Promote Upper Extremity Function in Children With Cerebral Palsy: A Pilot Study. Pediatric Physical Therapy 34:4, pages 508-517.
Crossref
N. N. Karyakin, G. E. Sheiko, M. G. Volovik & A. N. Belova. (2020) Virtual reality technologies in complex medical rehabilitation of patients with cerebral palsy. Bulletin of Siberian Medicine 19:2, pages 142-152.
Crossref
Michael J. Fu, Anna Curby, Ryan Suder, Benjamin Katholi & Jayme S. Knutson. (2020) Home-Based Functional Electrical Stimulation-Assisted Hand Therapy Video Games for Children With Hemiplegia: Development and Proof-of-Concept. IEEE Transactions on Neural Systems and Rehabilitation Engineering 28:6, pages 1461-1470.
Crossref
Chiara Gagliardi, Anna Carla Turconi, Emilia Biffi, Cristina Maghini, Alessia Marelli, Ambra Cesareo, Eleonora Diella & Daniele Panzeri. (2018) Immersive Virtual Reality to Improve Walking Abilities in Cerebral Palsy: A Pilot Study. Annals of Biomedical Engineering 46:9, pages 1376-1384.
Crossref
Emilia Biffi, Elena Beretta, Ambra Cesareo, Cristina Maghini, Anna C. Turconi, Gianluigi Reni & Sandra Strazzer. (2018) An Immersive Virtual Reality Platform to Enhance Walking Ability of Children with Acquired Brain Injuries. Methods of Information in Medicine 56:02, pages 119-126.
Crossref
Emilia Biffi, Cristina Maghini, Alessia Marelli, Eleonora Diella, Daniele Panzeri, Ambra Cesareo, Chiara Gagliardi, Gianluigi Reni & Anna Carla Turconi. (2016) Immersive virtual reality platform for cerebral palsy rehabilitation. Immersive virtual reality platform for cerebral palsy rehabilitation.
Emilia Biffi, Elena Beretta, Morena Delle Fave, Fabio Brunati, Ambra Cesareo, Cristina Maghini, Anna Carla Turconi, Sandra Strazzer & Gianluigi Reni. (2015) Improving walking ability of children with acquired brain injuries by means of an immersive virtual reality platform. Improving walking ability of children with acquired brain injuries by means of an immersive virtual reality platform.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.