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Research Article

Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy

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Pages 15-21 | Received 07 Oct 2010, Accepted 16 Oct 2010, Published online: 17 Jan 2011

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Analyssa Cardenas, Marina Petrevska, Elaine Biddiss & Darcy Fehlings. (2022) Clinician perspectives on the implementation of inpatient cycling-based exergames for children with cerebral palsy: A qualitative study. Developmental Neurorehabilitation 25:8, pages 531-541.
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Elaine Biddiss, Daniela Chan-Viquez, Stephanie T. Cheung & Gillian King. (2021) Engaging children with cerebral palsy in interactive computer play-based motor therapies: theoretical perspectives. Disability and Rehabilitation 43:1, pages 133-147.
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Nadieh Warnier, Suzanne Lambregts & Ingrid Van De Port. (2020) Effect of Virtual Reality Therapy on Balance and Walking in Children with Cerebral Palsy: A Systematic Review. Developmental Neurorehabilitation 23:8, pages 502-518.
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Alexander MacIntosh, Emily Lam, Vincent Vigneron, Nicolas Vignais & Elaine Biddiss. (2019) Biofeedback interventions for individuals with cerebral palsy: a systematic review. Disability and Rehabilitation 41:20, pages 2369-2391.
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Georgina Clutterbuck, Megan Auld & Leanne Johnston. (2019) Active exercise interventions improve gross motor function of ambulant/semi-ambulant children with cerebral palsy: a systematic review. Disability and Rehabilitation 41:10, pages 1131-1151.
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Alison M. J. Chung, Lisa A. Harvey & Leanne M. Hassett. (2016) Do people with intellectual disability use Nintendo Wii when placed in their home as part of a physiotherapy program? An observational study. Disability and Rehabilitation: Assistive Technology 11:4, pages 310-315.
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Shannon Knights, Nicholas Graham, Lauren Switzer, Hamilton Hernandez, Zi Ye, Briar Findlay, Wen Yan Xie, Virginia Wright & Darcy Fehlings. (2016) An innovative cycling exergame to promote cardiovascular fitness in youth with cerebral palsy. Developmental Neurorehabilitation 19:2, pages 135-140.
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Renée J. F. van den Heuvel, Monique A. S. Lexis, Gert Jan Gelderblom, Rianne M. L. Jansens & Luc P. de Witte. (2016) Robots and ICT to support play in children with severe physical disabilities: a systematic review. Disability and Rehabilitation: Assistive Technology 11:2, pages 103-116.
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Marlene Sandlund, Erik Domellöf, Helena Grip, Louise Rönnqvist & Charlotte K. Häger. (2014) Training of goal directed arm movements with motion interactive video games in children with cerebral palsy – A kinematic evaluation. Developmental Neurorehabilitation 17:5, pages 318-326.
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Amy C. McPherson, Rebekah Keith & Judy A. Swift. (2014) Obesity prevention for children with physical disabilities: a scoping review of physical activity and nutrition interventions. Disability and Rehabilitation 36:19, pages 1573-1587.
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Jennifer Jelsma, Marieke Pronk, Gillian Ferguson & Dorothee Jelsma-Smit. (2013) The effect of the Nintendo Wii Fit on balance control and gross motor function of children with spastic hemiplegic cerebral palsy. Developmental Neurorehabilitation 16:1, pages 27-37.
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Marlene Sandlund, Katarina Dock, Charlotte K. Häger & Eva Lindh Waterworth. (2012) Motion interactive video games in home training for children with cerebral palsy: parents’ perceptions. Disability and Rehabilitation 34:11, pages 925-933.
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