ABSTRACT
In their efforts to dissuade Africans from engaging fruitfully on matters of design, including design anthropology, colonialists dismissed the indigenes as only capable of designing witchcraft and sorcery for which they were sadly famed in colonial anthropology. Arguing that twenty-first century African universities need to include design anthropology in the curriculum, this paper contends that the future of anthropology, and of Africa, lies in design as is evident in discourses and practices on designer babies, designer humanoid sex robots, industrial robots, designer robotic spouses, synthetic biology, Artificial Intelligence, human enhancements, nanofabrication, biohacking, gene and genome editing, reverse engineering and rewiring humans, gene and genome deletion, social designs and so on. Drawing on autoethnography and extensive literature review, the paper argues that design anthropology is increasingly becoming relevant in a world that is rethinking modernist designs which are at the core of the Anthropocene. Put differently, design anthropology enables [African] graduates to engage with contemporary, empirical issues of design in a twenty-first-century world where the discipline can only survive by shifting focus from an obsession with sterile discourses about, inter alia, the past and present of African witchcraft, culture, society and sorcery.
Introduction
A world that is suffering modernist design problems requires design solutions which make design anthropology essential for twenty-first century African universities grappling with issues of climate change, coloniality, dispossession, exploitation and the Anthropocene. What is needed is a kind of design anthropology that offers what Deleuze and Guattari (Citation1987) call ‘lines of flight’ which offer ways to redesign the worlds beyond Enlightenment modernity. Shifting away from mere critique as postulated in critical anthropology, critical theory and so on, the twenty-first century world is heading towards what is variously called the ‘Great Reset’, the ‘New World Order’, global assemblages or another world which is envisaged by scholars writing about the ‘Brave New World’, and by others arguing that ‘Another World is Possible’, ‘Another Knowledge is Possible’ and so on (De Sousa Santos Citation2007; Huxley Citation2006; Latour Citation1993; Citation2004; Citation2005; McNally Citation2006; Ndlovu-Gatsheni Citation2013; Nhemachena Citation2021a; Citation2023a). Underlying all these postulations are questions of designing the world to avert the kinds of modernist problems currently bedeviling the twenty-first century. There is growing recognition that critique alone will not solve the problems in the world and that, as Latour (Citation2004) argues, ‘critique has run out of steam’ and so it is time to ‘reassemble the social’ (Latour Citation2005), which is to say redesign the world beyond Enlightenment modernist logics. Contending that design anthropology has historically operated within the logics of the [humanist] Enlightenment modernity, this paper shifts attention such that design anthropologists begin to think in terms of plausible and possible worlds beyond the modernist one which is responsible for challenges of, inter alia, the Anthropocene.
Arguing that curriculum transformations and redesigning which are ongoing in African universities (Masenya Citation2021) need to be sensitive to the ways in which the wider world is being redesigned towards the post-Anthropocene scenarios, this paper contends that it is essential to introduce design anthropology in twenty-first century African higher education institutions. Apart from assisting in designing plausible, possible alternative worlds beyond Enlightenment modernity which is responsible for the Anthropocene, design anthropology also helps in the many thriving companies that deal with fashion designs, food designs, clothing, textiles and apparel designs, architectural designs, craft designs and social designs in Africa (ArchAfrica Citation2021; Design Education Forum of Southern Africa Citation2023; ILO Citation2016, Citation2022; Margolin Citation2013; Mosomi, Osanjo, and Mwiti Citation2022; UNDP Citation2023, April 21; UNESCO Citation2023; World Intellectual Property Organization Citation2015, october 19). Africa’s creative economy is heavily design-oriented; it is one of the fastest-growing sectors in the world; it accounts for 3.1 percent of GDP; the export of cultural goods and services in the design industries reached US$389.1 in 2019; besides, it has been noted that these cultural and creative sectors account for 8.2 percent of workers in Africa; what is more, the African Union’s AU Agenda supports the cultural and creative economy in order to boost African fashion designs (ILO Citation2022; UNESCO Citation2023). Design anthropologists can assist businesses design made-in-Africa brands, for instance, premised on the African ubuntu culture (Lutz Citation2009; Mangaliso and Damane Citation2001; Mosomi, Osanjo, and Mwiti Citation2022). While industries in design, including the creative economy, have tended to be small and financially troubled, the African Development Bank and some African governments are funding them after recognising their potential. For instance, the African Development Bank’s Fashionomics Africa Program promotes investments in fashion industry, supporting made-in-Africa brands, promoting incubation and acceleration of start-ups (Diallo Citation2023, August 22).
In other regions of the world such as Europe, as in Africa, there is emphasis on ensuring the employability attributes of graduates (British Council Citation2014; Coetzee and Engelbrehct Citation2020; Mgaiwa Citation2021). Such graduate employability attributes include possession of relevant knowledge, skills and other attributes which facilitate the gaining and maintaining of employment; in this regard, employability reflects the individuals’ subjective perceptions or assessments of their capacity for obtaining and retaining a job, confidence about their skills and knowledge being transferrable, relevant and sought after (British Council Citation2014; Coetzee and Engelbrehct Citation2020). Indeed, the employment of anthropologists and archaeologists, including in the non-academic sector, is projected to grow by 4 percent between 2022 and 2032 (Powell Citation2020; Wallace Citation2019, May 8).
Besides the foregoing, contemporary technological transformations are relevant to design anthropology as reflected in Delgado (Citation2016, 914) who observes that:
Rather than producing static matters of fact, synthetic biology turns the dynamics of life itself into a matter of design. Arguably, living designs in synthetic biology displace the epistemic focus, moving its referential anchoring from ‘back’ in reality to ‘ahead’ in the future or from the natural organism to the possible luring thing. A will to act at a distant time is inscribed in the living wonderful things of synthetic biology … action is displaced towards the future within synthetic biology designs: as recursive innovation, potentiality, technological acceleration and anticipatory action. Matters of design in synthetic biology are justified on the premise that wished for futures can be realized.
Curricula Transformations and Design Anthropology
Ongoing curricula transformations in African universities are meant to ensure human dignity, equality, human rights, freedom, social justice, decolonisation, democratisation, re-thinking and pursuit of justice, development, indigenous knowledge, enhancements of human capacities, Africanisation, indigenisation and decent quality of life (University of Pretoria Citation2017, February; Agbaje Citation2023; De Vos and Riedel Citation2023). In such a context, transforming the discipline of design anthropology requires a deep understanding of the broader transformations that are taking place in the wider world as well as the historical encumbrances posed by anthropology as it was colonially designed and practised for centuries in Africa. A design anthropology that continues to assume that Africans are mired in the past and present without ideas about the future and the emergent remains a colonial discipline. An anthropology that continues to rely on the ethnographic present without paying attention to African imaginaries, foresights and anticipations of plausible futures, remains a colonial anthropology to the extent that it is embedded in colonial chronopolitics wherein those assumed to be savages, primitive and backward can only be studied using methodologies that focus on the past and the present. Put differently, an anthropology which assumes that Africans only know the past and the present does not grant decency, dignity, equality, freedom and democracy to Africans.
As Park (Citation2023) argue, it is also necessary to include, in curriculum designs, how to deal with disasters, including the Anthropocene-induced disasters, so that we prepare graduates to deal with disasters which may be emergent as the world navigates towards alternative worlds to the humancentric modernist constitution. The transformations in the age of the Anthropocene are aptly captured by Braidotti (Citation2016, 38) thus:
The Anthropocene also happens to coincide with an era of high technological mediation which challenges anthropocentrism from within. The decentering of Anthropos challenges therefore the separation of bios, life, as the prerogative of humans, from zoe, the life of animals and nonhuman entities.
The problem is that while ethnography has tended to focus on the ethnographic present and the past of the ethnos, design focuses on the emergent and it is radically future-oriented in the sense of offering lines of flight beyond modernist logics; besides, whereas ethnography has focused on generating ethnographic data, design focuses on interrogating possible or plausible scenarios and concepts that help understand the future or the emergent existents (Otto Citation2018). For Graber (Citation2015, August 3), whereas design and innovation focus on generating new insights, creativity and fresh thinking, ethnography gives insights about the present or past—and any future that a modernist ethnographer offers would still be a future within the present humancentric modernist constitution of the world. Thus, whereas ethnographic projects conventionally describe the present and past, design anthropology focuses on what does not concretely exist yet (Hase Citation2013), including emergent plausible alternative worlds. Design pays attention to detail, skillfulness, meaning, the symbolic, commercial and other meanings, and to interpretation; design makes something more lively, more commercial, more usable, more user friendly, more acceptable, more sustainable and so on; besides, design also requires attention not only to meaning and interpretation but also to morality for instance where one is designing cities, landscapes, natural parks, societies, genes, brains, chips and so on (Latour Citation2008).
The field of design anthropology lies between the discipline of design and that of anthropology; it combines anthropology with the imaginative praxis of design skills and processes such that anthropology would be able to proffer plausible alternative worlds beyond Enlightenment modernity; and both anthropology and design are inherently speculative disciplines in that design is not retrospective but prospective and it studies new forms of life never before encountered—and anthropology (unlike ethnography) is not merely about describing life but it also involves speculations about the worlds (Anusas and Ingold Citation2013; Ingold Citation2014). Writing about design anthropology, Otto and Smith (Citation2013) state that:
… design anthropology is coming of age as a separate (sub)discipline with its own concepts, methods, research practices, and practitioners, in short, its own distinct style and practice of knowledge production. Design is a pervasive aspect of modern society with a large number of practitioners and a great range of subfields, such as industrial design, architecture, systems design, human computer interaction design, service design, and strategic design and innovation.
As an emerging field, design anthropology is uniquely placed to help us understand and deal with the ‘world in the making’ by exposing our material engagements with the emerging possible … Design anthropology provides a framework for devising methodologies that can capture and build upon an emergent response to being in the world.
While some scholars have called for decolonising design ethnography which is dominated by Anglocentric/Eurocentric ways of seeing, knowing and acting in the world (Pinkston Citation2019; Tunstall Citation2013; Tunstall and Agi Citation2023), the kind of design anthropology envisaged by this paper is one which recognises not only ways in which humans disinherit one another but also ways in which humans dominate nonhumans. It is a kind of design anthropology which recognises not only humans as worth of engagements in participatory designs but also nonhuman actors are envisaged as possible stakeholders in the emergent participatory designs beyond humancentric logics of Enlightenment modernity.
Design Anthropology, Salvage Anthropology and Foresight
In so far as it enables studying the emergent rather than the past and the present, design anthropology helps to overcome the historical challenges of salvage ethnography or salvage anthropology which is obsessed with collecting ethnographic data and artefacts about the past and present of localities and communities deemed to lack alternative futures beyond Enlightenment modernity (Harrison and Darnell Citation2011; Redman Citation2021; Shimizu Citation1999; Vettikkal Citation2023 April 30; Wilcox Citation2006; Wood Citation2018). Salvage ethnography focuses on collection of past and present indigenous materials, remains and data out of fear that these groups are disappearing; salvage anthropology competes with museum-centered professions to collect past and present indigenous remains, artefacts and data; in a typical salvage anthropology study, the researcher often ignores changes disrupting indigenous ways of life such that salvage anthropology aimed at producing an ‘ethnographic photograph’ of the way of life long characteristic of a people, and the salvage anthropologists relied on the memories of older members of the ‘tribe’ to construct an image of that particular way of life; salvage anthropology was problematic in assuming that indigenous cultures were moribund, with the salvage anthropologist largely ignoring the views of the people under study, keeping informants’ views, about plausible alternative worlds, out of the equation (Harrison and Darnell Citation2011; Redman Citation2021; Shimizu Citation1999; Wilcox Citation2006; Wood Citation2018). Writing about salvage anthropology, Shimizu (Citation1999, 121) notes that:
Both Malinowski and Radcliffe-Brown began their works in the style of salvage anthropology, and it was the latter who elaborated that style into the science of primitive society … By contrast, Malinowski in his final years tried to undermine the epistemological basis of salvage anthropology, criticizing contemporary anthropologists for their preoccupation with the imaginary past … As far as Britain is concerned, Malinowski was the first anthropologist who attempted to implement innovation and introduce a perspective alternative to the history-long salvage anthropology. It is a historical irony that he tried to replace salvage anthropology, a pristine discourse of colonialism, by another colonial discourse, ‘practical anthropology’.
The upshot of the foregoing is that African universities and institutions could not anticipate and deploy foresight about the pandemic because they fall short on disciplines that focus on designs, including design anthropology. With a kind of anthropology that focuses on the past and present of African societies, African universities could not have proactively put in place appropriate designs to deal with the emergent pandemic. Design anthropology is decolonising in the sense that design enables anticipation, foresight, preparations and proactiveness to deal with future situations to resolve problems in reference to a future state of the world; design [anthropology] would enable anticipation of future products including anticipation of future vaccines for pandemics; in so far as design allows for preparations and proactiveness, it also saves lives by designing and producing relevant products including medicines and vaccines in time (Cascini Citation2012; Zamenopoulos and Alexiou Citation2007). Writing about anticipatory designs, Cascini (Citation2012, 29) argues thus:
The capability of anticipating the main features of future products and related manufacturing processes is more and more a critical asset in industry, due to the innovation-based competition of markets and to the extremely reduced lead time of modern product development cycles … The development of competitive products is largely based on the capability to bring in the market innovative solutions, i.e. characterized by new functionalities, higher performance, reduced resources consumption and costs and with no undesired effects for the product beneficiaries. The rate of innovation has reached a speed so high that despite the diffused efforts to shorten the lead time companies continuously struggle for renovating their products on a day-to-day perspective, while long term strategy definition has become a privilege for reduced number of fortune companies.
Intersecting the field of anthropology and the field of design, design anthropology has a very practical import on the discipline of anthropology, particularly in the twenty-first century where anthropologists are turning away from purely socio-cultural issues and towards questions of practical designs on the basis of the social lives and biographies of things (Gosden and Marshall Citation1999; Kopytoff Citation1986). In a twenty-first century world where anthropology is shifting to new subdisciplines such as the anthropology of science and technology studies, anthropology of architecture, anthropology of infrastructures, molecular anthropology, neuroanthropology, biosocial engineering and so on (Nhemachena and Mawere Citation2022), the discipline is productively engaging with empirical questions of design.
Design anthropology deals with expressly designed phenomena like buildings, clothing, spaces, fashion, architecture, infrastructure, and post/social designs; there are also design issues in virtual spaces; besides, there are design issues in industrial engineering, graphics, product service materials, in marketing, in education, and other business operations (Bargna and Santanera Citation2020; Murphy Citation2016; Ventura and Bichard Citation2017). Design anthropology would make anthropology more relevant to the twenty-first century world which is being transformed towards Society 4.0 and 5.0. The point here is not that design anthropologists should uncritically facilitate the power of corporations, and other businesses, over society (Tunstall Citation2013; Tunstall and Agi Citation2023; Suchman Citation2011; Drazin Citation2013; Citation2021; Gregory Citation2018) rather they should import empathy and alleviate the power of corporations.
Design is different from manufacture in the sense that design happens prior to production or manufacture of objects; and, there are social cultural issues in designing objects (Murphy Citation2016). Historically designers have focused more on things themselves and their designer properties like forms, patterns, orderings and so on than on the details of designing in action; however, there has been a recent turn to design in anthropology and this rekindles sensitivity to the social world; anthropology is now seriously reconsidering the position of designers; also, the current flow of academically trained anthropologists into the corporate world has helped to create productive zones of contact between anthropology and design; and technology companies reach deeply into people’s everyday lives most notably Google, Facebook, Apple, Microsoft, Netflix, Amazon and so on—these developments speak to design issues which need to include post/social dimensions and be embedded in wider post/social discourses (Bargna and Santanera Citation2020; Murphy Citation2016; Nhemachena, Hlabangane, and Kaundjua Citation2020; Smith and Otto Citation2014; Ventura and Bichard Citation2017). The point here is that as global technology corporations become part of everyday life in Africa, anthropology has to give up the historical figment of studying the primitive, the isolated, savage, barbaric and anthropos—indeed, it has to preoccupy itself with alternative plausible worlds beyond Enlightenment modernity and the humancentrism associated with it.
Ethnography, the Emergent and Hybrid Entities
Whereas anthropologists of the old order have focused on long-term ethnography in the Malinowskian sense which assumed that cultures were static and could thus be easily represented in the subject-object assumptions that undergird the principles of participant observation, design anthropology focuses on studying the emergent which does not presuppose subject-object binaries that are assumed in traditional ethnography. The point here is that design anthropology brings in radical changes to the traditional objects-subjects assumption, including in the methodology of ethnography, such that instead of focusing on the historical ethnographic past and present, design anthropology focuses on the emergent futures which are a result of the design and redesign of the world. Whereas Enlightenment modernity, in its humancentrism, assumed that it was humans who designed the world, this paper draws attention to the fact that emergent sentient autonomous technologies are becoming designers and are re/designing the world. There are for instance already debates on how to grant intellectual property rights to Artificial Intelligence which is capable of creativity and inventions (Appel, Neelbauer, and Schweidel Citation2023; Chesterman Citation2024; Ogwuche Citation2022). The point here is that there is recognition that Artificial Intelligence or what is called generative AI is capable of designing, innovating and inventing to a point where they can be given intellectual property rights similar to those being granted to human designers, innovators and inventors. These developments have implications for design anthropology which is being forced to recognise not only humans as designers but also nonhumans which have not been recognised as designers within the logics of Enlightenment modernity. In order to adapt and survive the emergent, design anthropology has to shift its focus and methodology so that it is better able to address how the world is being designed and redesigned by human and nonhuman actors. Writing about the shortfalls of traditional ethnography, Singh (Citation2021) state that:
We describe an ‘emergent’ sociocultural phenomenon with the following characteristics. It is a sociocultural phenomenon in its nascent form with minimal performances in the real-world or not yet occurring in people’s social life. However, the technical, economic, and sociocultural trends indicate that the real-world occurrences of the emergent phenomena may become a reality and get established in the near future. In other words, a sociocultural phenomenon that is not out there yet. Nonetheless, it is in the process of becoming. Considering the potential social realities of such a phenomenon, it may be a relevant object for an anthropological inquiry. However, a unique methodological challenge with an emergent phenomenon is that a ‘field-site’ for an anthropological inquiry may not yet exist.
Design anthropology is emerging as an academic field of study and practice between anthropology and design. While its potential lies in the intersection between the two fields, the chances of how to intervene as anthropological researchers in this field are still highly unexplored. Often the focus remains on ethnographic or collaborative methods for understanding cultural practices, while less academic attention is given to the ways in which anthropologists engage with the complex challenges of emergent cultural forms, and with setting directions for possible futures […] We focus on emergence and intervention as central concepts for design anthropology … In doing this we focus on the cultural patterns and prospects of the near and emerging future, rather than the ethnographic realities of the past present, which is normally the focus.
Questions around designer babies, transhumanist projects, posthumanist transformations, humanoid sex robots and industrial robots (Andorno and Yamin Citation2019; Atanasoski and Vora Citation2020; Ball Citation2017, January 8; Doring, Rohangis Mohseni, and Walter Citation2020; Knoppers and Keiderman Citation2019; Masterson Citation2022; Melillo Citation2021; Moyo Citation2021; Nhemachena Citation2021b; Pang and Ho Citation2016; Peeters and Haselager Citation2021) are all aspects that design anthropology needs to deal with as it grapples with the emergent futures and with what is on the horizons of the twenty-first century. In a world that is populated by such hybrid intelligent entities, the anthropos ceases to be the sole subject of anthropological research, and humans cease to be the sole designers in the world. Human sexuality, marriages and families are for instance being redesigned through humanoid sex robots. Writing about humanoid sex robots that are increasingly replacing biological human partners, Andreallo (Citation2019, November 13) observes that:
Sex robots started to come on to the market around 2010. Those available now have skins that are claimed to feel lifelike, heated orifices, and the ability to groan on touch. They may have customizable eye colour, skin tone, hair styles, orifices and accents. A 2017 survey suggested almost half of Americans think that having sex with robots will become a common practice within 50 years.
Envisioning future consequences resulting from the products of design activity will always be in a large part uncertain. Methods such as these however can be able to draw attention to particular ways of being in the world amid the emergence of new technologies. The cultural history of robotics and its deeply embedded imaginings and fantasy of human interaction, seem to call for a better understanding of people’s actual engagement in the world. The application of suitable design methods can provide ways of contextualizing imagination in ways that can draw attention to how people may be effected in ways that are grounded in particular cultural contexts and sensitive to people’s sociality and humanity.
Rume rimwe harikombi churu: An Autoethnography of Designing WHO Governance Frameworks for Responsible Life Sciences Research
Autoethnography is handy in anthropology because it describes and analyses personal experience in order to understand cultural experience; in autoethnography, a researcher uses tenets of autobiography and ethnography; besides, in autoethnography, researchers retrospectively and selectively write about epiphanies from being part of a culture; also, the researchers seek to provide descriptions of personal experience and interpersonal experience; in the process the researchers try to make personal experience meaningful and cultural experience engaging while also drawing on wider experiences; the point here is that autoethnography draws on narrative research, autobiography and ethnography, and it ensures that the researcher’s voice and experiences are heard; the researcher explores his or her memories to reflect on cultural values so that they reflect on their lives through their own life stories (Cooper and Lilyea Citation2022; Ellis, dam, and Bochner Citation2011). Put differently in autoethnography, the ethnographer may do self-introspection and sensemaking at the individual level; the ethnographer can use metaphors as a tool to conduct and reflect upon autoethnography (Bolade-Ogunfodun, Soga, and Laker Citation2023; Leete Citation2021; Whitinui Citation2014). Writing about the value of metaphors in ethnography, (Leete Citation2021 p iv) observes that:
Metaphor enables us to reveal an ethnographic truth in complicated situations when scholars encounter cognitive or ethical challenges while trying to handle their field experiences or the process of comprehension directly. Metaphors may also reveal nuances of knowledge that remain unnoticed when one applies a stricter academic writing style. Making resemblance allows us to detect the possibility of new knowledge. Metaphoric expressions may also fail and indicate absence of cognitive potential at some point, although metaphor does give the potential to play with undertones of truth and meaning.
The consultations reminded me of the Shona metaphor rume rimwe harikombi churu because they involved broad consultations and included many experts from different disciplines including natural sciences, biological sciences, humanities and social sciences and so on. I understood this as an acknowledgement from WHO that no single discipline would be sufficient in designing rules on how to govern the DURC in the world. Even though the WHO itself is a very big organisation with branches and offices in many different parts of the world, it saw it fit to conduct consultations with experts from many different disciplines and from many different places of the world via the online meetings. In fact, the WHO intended to further engage and expect governments in the world to design rules to govern DURC—and because the designs of reengineered organisms can easily be shared including via the internet for purposes of terrorism, it was absolutely important for governments in the world to cooperate with WHO in putting rules in place to ensure safety and security in the world. All these aspects underscored the validity of the Shona proverb rume rimwe harikombi churu. The WHO could not do it alone despite its size, and no single government in the world can regulate the DURC alone to ensure the safety and security of the world from reengineered organisms which can be spread across borders. So, the meetings needed experts, including from the natural sciences that are designing and redesigning the novel organisms; they also included experts in biosecurity and biorisk domains; and of course, they included experts who could advise on education and awareness issues about the DURC. Besides, there were experts in humanities and social sciences who deal with how the social sciences could be harnessed to assist in designing the WHO regulations, policies, education and awareness issues. What the WHO did was to show that matters of design needed collaboration, partnerships and cooperation across the world, particularly in the twenty-first century world where national borders are very porous, permeable and susceptible to terrorist activities using the novel bioengineered organisms whose virulence would have been nanotechnologically boosted.
As an anthropologist-cum-sociologist who had also taken courses from different disciplines, and published in many different areas, such as law, security, political science, philosophy, science and technology studies, and education, I was delighted to be part of the team being consulted by WHO. However, I initially wondered how experts from the different disciplines and different parts of the world would actually work together in a context where often even the technical terms used by some were disciplinary. Luckily, the fact that I had studied courses from different disciplines and had published in a number of areas including the anthropology of science and technology studies helped me quickly understand colleagues from the natural sciences. I recognised that it is not enough for many people to help one another simply by surrounding a hill together, as it were, but that while they are surrounding the hill they need to be able to also speak to one another; be able to understand one another while they designed rules and regulations on the responsible use of life sciences research.
Whereas some anthropologists would have been shocked to see an anthropologist like me sitting with natural scientists discussing matters of life sciences research as well as emerging convergent technologies, the occasion relieved me from a sterile kind of modernist anthropology which focuses on humancentric ethnography, including human cultures, societies, human agency and so on. Here we were discussing not anthropocentric issues in the traditional anthropological sense, but we were concerned with the vitality, agency and actions of nonhuman redesigned and reengineered organisms that could be used for beneficial or harmful purposes. Indeed, unlike modernist anthropologists who assumed binaries between nature and culture, we sat in the WHO meetings to discuss reengineered organisms that defied binaries between natural and cultural, real and artificial. And the WHO sought to design the rules and regulations before the reengineered organisms could be used for the harmful purposes, including by terrorists. In other words, design does not wait for harm to ensue as a fact, but it seeks to forestall harm, which is to say, designing the rules and regulations had to happen before any harm was experienced as a fact. Indeed, the Shona people also advise humanity through the idiom kuyeuka bako wanaiwa (to remember a cave when one has already being pounded by heavy rain) that people should not wait for harm to occur as a fact before they react. In other words, it is necessary to act before harm is observed or witnessed; it is important to design ways and means to forestall harm which is foreseen in the future. Thus, focus must not only be on the past and present of harm, but harm which is still emergent also calls for designs to forestall it. The WHO was therefore preparing a cave for humanity to hide before the heavy rain begins to pound; that is, before the world experiences the harm emanating from reengineered organisms.
The point in the foregoing is that scientists are designing and producing novel organisms which are set to reassemble the social in Bruno Latour’s (Citation2005) sense of redesigning the world in ways that challenge the modernist humancentrism and anthropocentrism. Writing a foreword in the booklet that came out of the consultations, the WHO Chief Scientist Dr Soumya Swaminathan (WHO Citation2022, vi, Foreword) stated thus:
Life sciences and technologies can offer endless opportunities to improve our health, our societies and our environment. However, developments and advances in life sciences and associated technologies may pose risks that include safety and security risks caused by accidents, inadvertent and deliberate misuse to cause harm. For example, advances in synthetic biology can have beneficial applications in medicine, energy, and environmental remediation but can also raise safety and security concerns by enhancing the pathogenic characteristics of ordinary organisms, creating new pathogens from synthetic DNA or reconstructing extinct pathogens. Developments in neurosciences can help preventing and treating neurological disorders such as Parkinson’s disease and Alzheimer’s disease, but new knowledge and applications can also create new risks, including those of manipulating the way we think, move and behave. These risks arising from developments in the life sciences and converging technologies need to be recognized and mitigated.
Design anthropologists would be able to work together with designers of the emergent convergent technologies and reengineered organisms to ensure that a better world is created. Because the ongoing redesigning of the world is defying modernist binaries between the natural/cultural, human/nonhuman, real/artificial, it is necessary to think in terms of a design anthropology that takes into cognisance the recent turn away from modernist ontologies. Universities that fail to transform their disciplines, including design anthropology, risk wasting scarce resources teaching and learning what is losing relevance or is becoming of marginal relevance. Indeed, universities that fail to keep up with ongoing transformations will lose their own relevance. Universities need to be redesigned and so design anthropologists should use their insights to ensure their universities are not stampeded out of existence as the world is being redesigned towards posthumanism and postanthropocentrism enabled by synthetic biology, nanotechnology and the other convergent technologies which are taking the world beyond the binary assumptions of Enlightenment modernity.
The world is transforming, including through technosolutionism, to solve many challenges such that design anthropology is ever becoming relevant, particularly at the interface of society and technology. For instance, instead of pledging children and then waiting for them to grow into marriages as happened in the past, humanoid sex robotic designs are accelerating the production of potential designer spouses, of which some can be purchased on instalments (Nhemachena Citation2021b). Similarly, instead of relying on old vaccines which took close to a decade to manufacture, the world is designing and accelerating the production of nanovaccines and nanomedicines through nanotechnology (Nhemachena Citation2021c; Citation2023b). And instead of waiting for natural evolution to take place in the way it has been understood by evolutionary anthropologists, the world is designing and fast-tracking evolution through nanofabrication and synthetic biology (Nhemachena Citation2023a). Similarly, instead of waiting for natural processes of growth, the world is accelerating the production of food through biotechnology, including genetically modifying organisms. To stay relevant, design anthropology has to adopt the anthropology of science and technology studies, including technoscience, in order to understand the new designs that are emerging. Given the significance of understanding these issues, it is no wonder that the famed British Anthropologist, Timothy Ingold (Citation2014; Citation2017) has argued that instead of focusing on ethnography, anthropology should focus on bigger issues, beyond ethnography, in the world. A focus on the ethnographic past and present would constitute an encumbrance to anthropology which aims to grapple with bigger questions, beyond Enlightenment modernity, that are seizing the world.
Indeed, there are some academics in some of the universities who are adamant that anthropology of science and technology studies, which is closely connected to anticipation studies, is not anthropology (Nhemachena and Mawere Citation2022), and, one might surmise, they could as well argue that design anthropology is not anthropology—presumably because they are so used to anthropologies that focus on African witchcraft and sorcery, including the associated ethnographic present borne of Western metaphysics of presence in Derrida’s (Lawor Citation2002; Fuchs Citation1976) sense. It is imperative to begin to practice cutting edge anthropology in the twenty-first century to avoid becoming intellectual deadwood feeding the mosses of the old. Design anthropology offers the vistas and praxis to launch anthropology into Society 4.0 and 5.0, and offer alternative worlds to the Enlightenment modernist one. The changes that are taking place in the discipline of [design] anthropology are captured, with reference to the effects of the COVID-19 pandemic, by the President of the world-renowned funder of anthropological research, the Wenner Gren Foundation, Danilyn Rutherford (Citation2020, June 19) thus:
Anthropology as a discipline, is not going to escape the pandemic unscathed. Never has the discipline seen such a sudden transformation in the conditions that make our research possible. The kinds of field methods for which we’re famous have become largely impossible. The relevance of the kinds of questions we were in the middle of asking has been cast into doubt.
Conclusion
Arguing that design anthropology is important for the designing and redesigning of plausible alternative worlds beyond Enlightenment modernity that is responsible for the Anthropocene, this paper also contended that transformations in the world are challenging design anthropologists to consider nonhumans as actors and designers. Besides, the paper has argued that scientists are designing and redesigning natural organisms such that they transcend binaries between nature and culture; such designed and redesigned organisms become legitimate subjects of design anthropology. Also, the paper argued that universities need to consider introducing design anthropology in order to deal with the ways in which the world is being redesigned and transformed via new energy imaginaries, new nanovaccine imaginaries, new infrastructural imaginaries, synthetic biology imaginaries and so on. Because the present is increasingly becoming impossible in a world that is ravaged by the Anthropocene, it is increasingly necessary to teach design anthropology which proffers lines of flight from the modernist territory which is responsible for the environmental disruptions being witnessed in the twenty-first century. Put differently, design anthropology in the Anthropocene era should anticipate plausible alternative worlds, not within the same logics of Enlightenment modernity but, beyond such humancentric modernity.
Disclosure Statement
No potential conflict of interest was reported by the author(s).
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