Abstract
Incorporated in a simulator design project, this study assessed the utility of a simulator prototype for air combat training to optimize continued development. After several scenarios, the 13 male participants completed a survey. Seven fidelity levels: visual feedback, head-up/head-down, instrumentation, flight controls, graphics, visual resolution, and field-of-view were rated for three dimensions: realism, limitation of performance, and importance of realism. The results informed decisions about which fidelity levels, head-up/head-down and field-of-view, that should be prioritized during the next design cycle, and generated recommendations for continued simulator design and directives for further evaluations.