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General Paper

Simulation, Gaming and Training in a Competitive, Multimodal, Multicompany, Intercity Passenger-transportation Environment

Pages 849-861 | Published online: 20 Dec 2017
 

Abstract

This paper presents a microcomputerized simulation game designed as an analysis, experimentation and training tool in the field of intercity passenger-transportation planning and management. The simulation deals with different transportation modes and companies in a competitive environment, whether it be regulated or not. The background, philosophy and objectives of the game are discussed in relation to the intrinsic complexity of decision-making and the state of development of modelling in transportation.

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