Abstract
Some common problems in industry today are behavioral, rather than organic. The traditional disease model is not appropriate for understanding them, but the game model of analysis offers a new understanding. Games, as defined by social psychology, are important aspects of human living, and the game of work is of great importance. The game of meaningless work, though, is a poor way to maintain valued self-esteem. It evokes aggressive and industrially undesirable behavior. These reactions can be seen as judgements on the unwholesomeness of meaningless work, and as attempts to initiate self-involving actions. To get a more meaningful game of work, we must join the human side and help guide the necessary changes, through an understanding that meaningfulness in work is just as important as safety.