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Original Articles

The Wesker Trilogy revisited: Games to compensate for the inadequacy of words

Pages 429-438 | Published online: 06 Jun 2009
 

This essay discusses how Wesker conveys his central intuition about the limitations of language by employing verbal and visual games and rituals that function as narrative, analogue, symbol, and subtext in The Trilogy. These games take the form of playfulness to indicate emotional solidarity, of everyday rituals with archetypal or religious undertones, or of games about the acquisition of language itself.

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