193
Views
1
CrossRef citations to date
0
Altmetric
Original Articles

Redeeming the Maverick McCain: Game Change as Hyperreal Campaign History

&
 

Abstract

The 2013 HBO film Game Change manifests a different type of campaign history: a hyperreal campaign history characterized by fictionalization and fragmentation, by affect and magnified hyper-realism. As a victimage ritual, Game Change relocates reactionary conservative elements of McCain’s identity to the “sacrificial vessel” of a mediated Sarah Palin, salvaging McCain’s political identity in the process. Ironically, this “authentic” image of McCain emerges from a hyperreal text that collapses on itself via its layers of self-reflexive imaging. Ultimately, Game Change complicates the campaign history genre by interrogating the affective memory of the 2008 campaign while upholding its generic obligation to provide an accessible account of events.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.