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Articles

Sonification of Golf Putting Gesture Reduces Swing Movement Variability in Novices

Pages 301-310 | Received 12 Oct 2019, Accepted 03 Feb 2020, Published online: 26 Feb 2020
 

ABSTRACT

Purpose: To study whether novices can use sonification to enhance golf putting performance and swing movements. Method: Forty participants first performed a series of 2 m and 4 m putts, where swing velocities associated with successful trials were used to calculate their mean velocity profile (MVP). Participants were then divided into four groups with different auditory conditions: static pink noise unrelated to movement, auditory guidance based on personalized MVP, and two sonification strategies that mapped the real-time error between observed and MVP swings to modulate either the stereo display or roughness of the auditory guidance signal. Participants then performed a series of 2 m and 4 m putts with the auditory condition designated to their group. Results: In general our results showed significant correlations between swing movement variability and putting performance for all sonification groups. More specifically, in comparison to the group exposed to static pink noise, participants who were presented auditory guidance significantly reduced the deviation from their average swing movement. In addition, participants exposed to error-based sonification with stereo display modulation significantly lowered their variability in timing swing movements. These results provide further evidence of the benefits of sonification for novices performing complex motor skill tasks. Conclusions: More importantly, our findings suggest participants were able to better use online error-based sonification rather than auditory guidance to reduce variability in the execution and timing of their movements.

Supplementary material

Supplemental data for this article can be accessed on the publisher’s website.

Data availability statement

The data described in this article are openly available in the Open Science Framework at DOI:10.17605/OSF.IO/TPA6U.

Notes

1 We decided that 20% was the minimum number of trials required to provide participants with auditory guidance or error-based sonification that faithfully represented their swing idiosyncrasies.

2 A multimodal descriptor of texture, roughness can be simulated in the auditory domain by using a number of methods, including amplitude modulation (Zwicker & Fastl, Citation1999) and physical modeling (Conan et al., Citation2014).

Additional information

Funding

This work was funded by the French National Research Agency (ANR) under the SoniMove: Inform, Guide and Learn Actions by Sounds project (ANR-14-CE24-0018- 01).

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