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Original Articles

BrainStorm: a psychosocial game suite design for non-invasive cross-generational cognitive capabilities data collection

, , , , , , & show all
Pages 1311-1323 | Received 10 Apr 2016, Accepted 14 May 2017, Published online: 27 Jul 2017
 

Abstract

Currently available traditional as well as videogame-based cognitive assessment techniques are inappropriate due to several reasons. This paper presents a novel psychosocial game suite, BrainStorm, for non-invasive cross-generational cognitive capabilities data collection, which additionally provides cross-generational social support. A motivation behind the development of presented game suite is to provide an entertaining and exciting platform for its target users in order to collect gameplay-based cognitive capabilities data in a non-invasive manner. An extensive evaluation of the presented game suite demonstrated high acceptability and attraction for its target users. Besides, the data collection process is successfully reported as transparent and non-invasive.

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