Abstract
The processes to design, develop, and evaluate augmented objects are complex and should adhere to a Software Engineering methodology with a user-centered approach. This article presents a framework for creating augmented objects focused on the interaction of the final users with these objects. The article applies the framework in three cases of study: an augmented Post-it note for important e-mail notifications, an augmented pajama for capturing vital signs on infants, and an augmented door that is able to capture and send messages when the user is out of office.
Additional information
Notes on contributors
Gustavo López
Gustavo López is a researcher at the University of Costa Rica’s Research Center on Information and Communication Technologies. He received his B.S. in Computer Science at University of Costa Rica. His research interests include in software testing, human–computer interaction, gender in computer science, and computer science education.
Mariana López
Mariana López is a User Experience Designer and an invited professor of Computer Science at the Universidad de Costa Rica. Her research interests include human–computer interaction, mobile and ubiquitous computing, lean and agile software, and collaborative real-time usability applications. Mariana received a master’s in human–computer interaction from Carnegie Mellon University.
Luis A. Guerrero
Luis A. Guerrero is Professor of Computer Science at Universidad de Costa Rica. His research interests include computer-supported collaborative work, mobile and ubiquitous computing, and human–computer interaction. He received a Ph.D. in computer science from Catholic University of Chile. He coordinates the Ph.D. Program at the School of Computer Science and Informatics at Universidad de Costa Rica.
José Bravo
José Bravo is Professor in Computer Science in the Department of Languages and Information Systems at Castilla-La Mancha University, Spain and Head of the Modeling Ambient Intelligence Research Group. He is involved in research regarding ubiquitous computing, ambient intelligence, ambient assisted living context-awareness, and m-Health.