ABSTRACT
Flipped civic education has attracted many educators’ attention, because it can be employed to increase students’ interest in learning civic literacy. However, very few researches investigated students’ continuance intention to participate in flipped civic education. It is a truly important issue since flipped civic education can be more effectively applied and developed if the factors behind students’ continuance intention can be identified. Therefore, in order to identify these key factors, this study adopted social cognitive theory to devise a research model. The research findings showed that social interaction ties occupy a dominant role in affecting students’ continuous participation in flipped civic education through hedonic and utilitarian outcome expectations. The results suggested that fostering the collaborative activities like debates or discussions is the top priority for teachers who want to promote students’ engagement in flipped civic education, because it will help students construct knowledge and experience pleasure from interpersonal interaction.
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Ho-Yuan Chen
Ho-Yuan Chen is currently an Assistant Professor in the Graduate Institute of Education, Tunghai University, Taiwan. His research focuses on e-learning.
Ding-Chau Wang
Ding-Chau Wang received PhD degree in computer science and information engineering from National Cheng Kung University, Tainan, Taiwan. He is currently a professor in the Department of Information Management at Southern Taiwan University of Science and Technology, Tainan, Taiwan. His research interests include game-based learning, Internet of things, mobile computing, security, database systems and performance analysis.
Chien-Ching Wu
Chien-Ching Wu currently is a social-civics teacher in Rih-Nan Junior High School of Taichung City. He received his Master’s Degrees in Graduate Institute of Education from Tunghai University, Taiwan in 2017. His research focuses on e-learning.
Yong-Ming Huang
Yong-Ming Huang is currently a Professor in the Department of Multimedia and Entertainment Science at Southern Taiwan University of Science and Technology, Taiwan. He received his PhD degree in Engineering Science from the National Cheng Kung University, Taiwan in 2012. His research interests include user acceptance of educational technologies and digital game-based learning.