1,171
Views
4
CrossRef citations to date
0
Altmetric
Articles

Online Gaming and OTT Consumption: An Exploratory Study of Generation Z

ORCID Icon
 

Abstract

This research proposes that Generation Z’s gaming personality can help predict their over-the-top (OTT) consumption behavior. Via a qualitative study (Study 1), we first explore Generation Z’s online gaming and OTT consumption pattern. In Study 2, which is quantitative, we use Tseng's gamer classification scale. Our findings show an association between the gamer type and the type of OTT content consumed. Consumers with aggressive gamer personalities have a higher tendency to watch crime and horror content. Social gamers watch more action & adventure and comedy content, while inactive gamers watch romance and drama.

Disclosure statement

No potential conflict of interest was reported by the authors.

Additional information

Funding

Birla Institute of Technology and Science - Pilani.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.