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Articles

Social gamers’ everyday (in)visibility tactics: playing within programmed constraints

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Pages 134-149 | Received 26 May 2018, Accepted 15 Jun 2019, Published online: 08 Jul 2019
 

ABSTRACT

As continual scandals around internet data collection, manipulation and dissemination (the Snowden disclosures, the Facebook emotion contagion research and more recently, the Cambridge Analytica revelations) have made resoundingly apparent, activity online – because it is online – can be mapped, managed and manipulated. How well everyday users understand and manipulate the possibilities, constraints and imperatives of the programmed environments within which they operate may be able to be discerned through a closer examination of actions within the sphere of social game play. We are interested in how gamer awareness of programmed requests to engage, divulge information, connect to other users alongside broader privacy concerns are navigated and translated into specific tactical behaviours and choices. Drawing together results from literature reviews and a qualitative online questionnaire, we discuss the everyday practices of social gamers in their interaction with games as algorithmic, programmed spaces. What is apparent from our discussion is that social games offer a multi-faceted microcosm for a closer analysis of the nuanced interplay of algorithms, data acquisition management and player visibility tactics understood in a broad sense.

Disclosure statement

No potential conflict of interest was reported by the authors.

Notes on contributors

Michele Willson is Professor, Internet Studies, Curtin University, Western Australia. Her publications include the co-edited book (with T. Leaver) Social, Casual and Mobile Games: The Changing Gaming Landscape, and she is author of numerous articles on social games and the everyday. Michele's research interests include social casual games and gamers; algorithms and the everyday; and considerations of techno-sociality more broadly.

Katharina Kinder-Kurlanda is a senior researcher and team leader at the GESIS Leibniz Institute for the Social Sciences, Cologne, Germany. Katharina's publications include work on social games; the epistemology of big (social media) data; research ethics; and data protection & security. She is co-editor (with M. Zimmer) of the book Internet Research Ethics for the Social Age: New Challenges, Cases, and Contexts.

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