Abstract
In this paper we present Fictional Inquiry, a collaborative Participatory Design technique that provides an approach that allows designers to shape the context of collaborative design activities. Fictional Inquiry allows designers to address specific issues when inquiring into existing use practices, or exploring the future in the collaborative design process. Fictional Inquiry entails bypassing existing socio-cultural structures by creating partially fictional situations, artifacts, and narratives that mediate collaborative design activities. In this paper we present the Fictional Inquiry technique through three cases that highlight the applicability of the technique when staging the design situation, evoking ideas for possible futures, and initiating organizational change. We present a general framework for understanding and staging Fictional Inquiry, and provide an account of how Fictional Inquiry was used in three quite different design situations.
Acknowledgements
This work has been funded by Center for Interactive Spaces, ISIS Katrinebjerg and we thank our colleagues here for their support. We are especially grateful to Eva Eriksson, Andreas Lykke-Olesen, Martin Ludvigsen, Karen Johanne Kortbek, Kaspar Rosengreen Nielsen, Louise Aagaard, and Peter Nørregård for their dedicated work on the FI technique. We are further indebted to the families, teachers, and pupils who have participated with enthusiasm in the FI workshops.
Notes
1Translated from Danish.