Abstract
In-flight entertainment (IFE), a familiar amenity on long-haul flights, evolved from novel experiments in the early 20th century to a sophisticated 21st-century electronic media service. Its development was neither an economic inevitability nor, as some claim, an exercise in cultural imperialism. Rather, as the present study argues, stakeholders developed a market for in-flight entertainment by responding to economic opportunities and challenges; IFE survives because its socioeconomic benefits outweigh its costs.