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Original Articles

Immersive virtual environments as a tool for exploring perceptional space

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Pages S155-S162 | Received 04 Oct 2016, Accepted 30 Jun 2017, Published online: 26 Oct 2017
 

Abstract

Digital methodologies evolve as quickly as the technologies that sustain them. Virtual reality (VR) environments are experiencing a shift from technology still in development, to a fully-fledged digital instrument with VR consumer products accessible to and usable by the general public. This paper explores the parallelism of architecture and psychology by assessing their combined impact on a user’s perception of spatial qualities in an Immersive Virtual Environment (IVE). A framework for assessing the effects of densified office space is proposed. This paper concludes with a discussion on the impact of IVEs on human perception, and how this will help architectural and non-architectural disciplines gain an understanding of ‘perceptional space’.

Screenshot of a low density (top), medium density (middle) and high density (bottom) node count.

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