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Original Articles

Circular Makerspaces: the founder’s view

ORCID Icon, , , &
Pages 272-288 | Received 28 Sep 2016, Accepted 29 Mar 2017, Published online: 04 May 2017
 

Abstract

Makerspaces – open access design and fabrication workshops – provide new contexts for design practice through ‘distributed production’. The global community of makerspaces has evolved quickly and in turn, substantial hype is attributed to its potential for radical sustainable innovation. In this article, we explore this potential in the context of the new ‘circular economy’ agenda. We focus the research on the critical role of makerspace managers/founders who are recognised as gatekeepers to circular practices. The research method is action-led including expert interviews (academics and founders/managers) as well as two generative context-mapping workshops, run at selected makerspaces in collaboration with their founders/managers. We unearth everyday ‘how-to’ guidance to interweave circular practices within makerspaces from the outset by: fostering an enabling culture; building local connections; nurturing individual/community capacities; and stimulating practical know-how. However, while the research reveals immense opportunities to cultivate circular literacy from within makerspaces, the prospects to ask more profound questions about our economy, through makerspace practices, are found to be compromised by day-to-day concerns. The insights from this research can act as a starting point for future work in this emerging research area.

Notes

1. In this article, we use the term ‘makerspace’ though we recognise that ‘makespace’ is also used and that the activities that characterise hackspaces, build-space, innovation spaces, Fab labs, Tech shops, etc. often overlap and can be difficult to define.

7. It was hosted during a global hackathon on the topic of Open Source Circular Economy Days (OSCEdays: https://oscedays.org/) in collaboration with the global online OSCEdays community. The nature of the OSCEdays hackathon was such that the event was promoted throughout makerspace networks online and participants were given the option to choose a challenge (out of a possible five).

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