3,159
Views
19
CrossRef citations to date
0
Altmetric
Original Articles

Sport psychology in a virtual world: Considerations for practitioners working in eSports

, &
 

Abstract

Recent technological advances have steadily led to the increased popularity of videogames. With computers more readily accessible, videogames have become more popular than ever (Murphy, Citation2009). As the player-base increases for videogames, so have competitive opportunities for participants in these online-based performances, and opportunities for mental skills services in this area. Given the unique technological facets of this performance domain, this article provides sport psychology practitioners with information regarding eSports as an arena for mental skills training, challenges and benefits associated with consultation in eSports, and ethical considerations and best practice suggestions for applied work in this area.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.