Abstract
Mesh component selection is one of the most common tasks in the 3D modeling process. However, even the latest 3D software packages still lack high-level component selection schemes. This makes users suffer from frequent mouse actions with precise control. We present a tool to select a set of vertices or edges along a line in the given mesh with ease. Because it mimics the behavior of the boundary selection tool of a popular image editing software, users can intuitively understand how to use it. A few real-world application examples are also shown, with the user discussions.
Acknowledgments
The authors thank the anonymous reviewers for their thoughtful and constructive comments to improve the quality of the paper. The authors are also thankful to Ayumi Kimura and Hideki Todo for discussions at an early stage of this work. This work was partially supported by the Japan Science and Technology Agency's Core Research of Evolutional Science and Technology project.