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Research Article

Co-mobility in the digital age: Changing technologies, and the affects of presence in journeying ‘with’ others

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Pages 314-330 | Received 10 Jul 2018, Accepted 11 Apr 2019, Published online: 06 May 2019
 

ABSTRACT

Co-presence, proximity, and moving with other people, have long been recognised as important factors in our decision-making and performances of everyday wayfinding. Such arguments have roots in the work of sociologist Erving Goffman, whose concept of the “mobile with” has been widely used to articulate the fluid conglomerations of bodies who come to move together. This paper pushes Goffman’s idea of the “mobile with” into the digital age, opening our field of view to an expanded understanding of “co-mobility”. Drawing on the autoethnographic accounts of one of our authors, we illustrate that with the advent of new technologies, bodies are constantly and simultaneously connected to near and distant others, and known and unknown travel companions. These complex techno-communities take form in two key ways: via the sensory and haptic forms of communication required in using technological devices, and the virtual presence afforded by the ability to enact these communications across time and space. Using affect as a lens of analysis, this paper illustrates that sharing co-mobile experiences with near and distant others evokes a particular style of presencing. Importantly, the various affects of presence are called into focus in intense moments, with implications for how people perform their mobilities in the moment, and the lingering emotions they carry in contemplating future mobilities.

Disclosure statement

No potential conflict of interest was reported by the authors.

Notes

1. There remains ongoing and extensive debate about how much control users really have over how their locative information is shared whilst using these apps, as many companies can on-sell data they capture (Carman Citation2017). Implementation of the EU’s General Data Protection Regulation (GDPR) has also wrought changes to such software: for example to comply, Snapchat is trialling new ways of determining parental consent before storing locative information for users under 16 years of age (Lomas Citation2018).

2. Whilst outside the scope of this paper, it is interesting to note that whilst these users share the physical space, their primary interaction with one another remains in the virtual world. News stories include photographs of dozens of users all standing in the same location, looking only at their devices, and not communicating by any traditional face-to-face means. See Muoio (Citation2016) and Hayward (Citation2017) for photographs and videos.

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