27
Views
5
CrossRef citations to date
0
Altmetric
Original Articles

The Random Stimulus Design

&
Pages 69-75 | Published online: 23 Oct 2008
 

Abstract

In the 1960s, a methodological advancement of significant proportion occured with the development of single case research designs in the field of appleid behavior analysis. Among the methods popularized were the multiple baseline, reversal, and, more recently, the alternating treatment designs. Despite the flexibility and wide applicability of each of these single subject designs, there are conditions under which none of them are appropriate. For example, when limited subjects are available and when repeated presentation of the same stimuli result in improvement due to practice effects of decremental effects due to boredom or habituation, problems arise. To offset this difficulty, the investigators describe a new single case design, the random stimulus design. This design is so named becuase an item pool of equal stimuli is established and then items are randomly selected and assigned to one of several cohorts. Cohorts are then assessed in the typical withdrawal or reversal manner.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.