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General Paper

Management Games

Pages 137-149 | Published online: 19 Dec 2017

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Thomas Duus Henriksen & Kenneth Børgesen. (2016) Can good leadership be learned through business games?. Human Resource Development International 19:5, pages 388-405.
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Kun Fu, Yiwen Li, Yuan Yuan & Jun He. (2022) Innovative learning and training approach in business-A systematic business games and literature review. Innovative learning and training approach in business-A systematic business games and literature review.
Cleiton Pons Ferreira, Carina Soledad González González & Diana Francisca Adamatti. (2022) Player Engagement Analysis of a Business Simulation Game from Physiological, Psychological and Behavioral Perspectives: A Case Study. Applied Sciences 12:19, pages 10143.
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Cleiton Pons Ferreira, Carina Soledad González-González & Diana Francisca Adamatti. (2021) Business Simulation Games Analysis Supported by Human-Computer Interfaces: A Systematic Review. Sensors 21:14, pages 4810.
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Cleiton Pons Ferreira, Carina Soledad González-González & Diana Francisca Adamatti. 2021. Human-Computer Interaction. Human-Computer Interaction 192 207 .
Cleiton Pons Ferreira & Carina Soledad González González. 2020. Human-Computer Interaction. Human-Computer Interaction 243 252 .
Tobias Reggelin & David Weigert. 2019. Reliability and Statistics in Transportation and Communication. Reliability and Statistics in Transportation and Communication 779 788 .
Sangkyun Kim, Kibong Song, Barbara Lockee & John BurtonSangkyun Kim, Kibong Song, Barbara Lockee & John Burton. 2018. Gamification in Learning and Education. Gamification in Learning and Education 15 23 .
Axel Jacob & Frank Teuteberg. 2017. Gamification und Serious Games. Gamification und Serious Games 97 112 .
Andrej Jerman Blažič & Borka Džonova Jerman Blažič. (2015) Exploring and Upgrading the Educational Business-Game Taxonomy. Journal of Educational Computing Research 52:3, pages 303-340.
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Marco Greco, Nicola Baldissin & Fabio Nonino. (2013) An Exploratory Taxonomy of Business Games. Simulation & Gaming 44:5, pages 645-682.
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Zohar Herbsman. (1986) Project Management Training Using Microcomputers. Journal of Management in Engineering 2:3, pages 165-176.
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K.Roscoe Davis, Bernard W. TaylorIIIIII & Satish Mehra. (1977) Increasing model usage in marketing: A gaming approach and case situation. Industrial Marketing Management 6:2, pages 113-118.
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K. Roscoe Davis & Bernard W. Taylor. (2007) ADDRESSING THE IMPLEMENTATION PROBLEM: A GAMING APPROACH. Decision Sciences 7:4, pages 677-688.
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R.H.R. Armstrong & Margaret Hobson. (1972) The use of games in planning. Long Range Planning 5:1, pages 62-66.
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Horst KollerHorst Koller. 1969. Simulation und Planspieltechnik. Simulation und Planspieltechnik 95 119 .
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