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Articles

Meaningful Makers: Stuff, Sharing, and Connection in STEAM Curriculum

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Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (4)

Kylie Peppler, Heidi J. Davis-Soylu & Maggie Dahn. (2023) Artifact-oriented learning: a theoretical review of the impact of the arts on learning. Arts Education Policy Review 124:1, pages 61-77.
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Stella Timotheou & Andri Ioannou. (2021) Collective creativity in STEAM Making activities. The Journal of Educational Research 114:2, pages 130-138.
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Articles from other publishers (12)

Ryan M. Patton. 2023. Global Media Arts Education. Global Media Arts Education 79 98 .
Morteza Zarei, Hossein Zainailpour & Abdolwahab Samavi. (2022) Designing a STEAM-based Educational Learning Package of Social Sciences Textbooks Based on the Thinking Design Model and Evaluating its Effectiveness on Problem-Solving Ability, Creativity, and Attitudes of Primary School Students. Iranian Journal of Educational Sociology 5:3, pages 54-66.
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Oliver Hödl, Albert Rafetseder, Patricia Hu & Fares Kayali. (2022) STEAM for non-novice STEM students with Digital Musical Instruments. STEAM for non-novice STEM students with Digital Musical Instruments.
Joseph Roche, Laura Bell, Ian Martin, Fiona Mc Loone, Amanda Mathieson & Frida Sommer. (2021) Science Communication Through STEAM: Professional Development and Flipped Classrooms in the Digital Age. Science Communication 43:6, pages 805-813.
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Alvaro Jordan, Aaron D. Knochel, Nicholas Meisel, Kelsey Reiger & Swapnil Sinha. (2020) Making on the Move: Mobility, Makerspaces, and Art Education. International Journal of Art & Design Education 40:1, pages 52-65.
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Hsin-Yu Lee, Yu-Cheng Chien, Pei-Yu Chang, Danial Hooshyar & Yueh-Min Huang. 2021. Innovative Technologies and Learning. Innovative Technologies and Learning 39 48 .
Aaron D. Knochel. 2021. Post-Digital, Post-Internet Art and Education. Post-Digital, Post-Internet Art and Education 99 113 .
Azmul Fadhli Kamaruzaman, Ahmad Rasdan Ismail, Khairul Azhar Mat Daud & Norfadzilah Jusoh. (2020) Makerspace as an Environment to Cultivate the Maker Mindset among Industrial Design Student. IOP Conference Series: Earth and Environmental Science 616:1, pages 012031.
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Aaron D. Knochel. (2019) The Biopolitics of Role Playing Disabled Making. Journal of Literary & Cultural Disability Studies 13:3, pages 289-304.
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Elaine Perignat & Jen Katz-Buonincontro. (2019) STEAM in practice and research: An integrative literature review. Thinking Skills and Creativity 31, pages 31-43.
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Stella Timotheou & Andri Ioannou. 2019. Human-Computer Interaction – INTERACT 2019. Human-Computer Interaction – INTERACT 2019 217 232 .
Christine Liao. 2019. STEAM Education. STEAM Education 37 55 .

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