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Original Articles

Long-term working memory and interrupting messages in human – computer interaction

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Pages 53-64 | Published online: 03 Feb 2007

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (5)

Katherine Labonté, Hélèna St-Cyr & François Vachon. (2023) Foreseeing interruptions in dynamic environments may undermine the adequacy between perceived and observable task performance. Journal of Cognitive Psychology 0:0, pages 1-19.
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Sabina Hodzic, Bettina Kubicek, Lars Uhlig & Christian Korunka. (2021) Activity-based flexible offices: effects on work-related outcomes in a longitudinal study. Ergonomics 64:4, pages 455-473.
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Jinkyu Jang, Inseong Lee & Jinwoo Kim. (2017) The Effects of Hover Interface on Users’ Behavioral Multitasking Intention. International Journal of Human–Computer Interaction 33:7, pages 537-548.
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H. Parkkola, P. Saariluoma & E. Berki. (2009) Action-oriented classification of families' information and communication actions: exploring mothers' viewpoints. Behaviour & Information Technology 28:6, pages 525-536.
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Articles from other publishers (58)

Yue-Yuan Chen, Wei-Ning Fang, Hai-Feng Bao & Bei-Yuan Guo. (2022) The Effect of Task Interruption on Working Memory Performance. Human Factors: The Journal of the Human Factors and Ergonomics Society 66:4, pages 1132-1151.
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Man Wu, Qin Gao & Yang Liu. (2021) Exploring the Effects of Interruptions in Different Phases of Complex Decision-Making Tasks. Human Factors: The Journal of the Human Factors and Ergonomics Society 65:3, pages 450-481.
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Fabian J. Stangl & René Riedl. (2023) Interruption science as a research field: Towards a taxonomy of interruptions as a foundation for the field. Frontiers in Psychology 14.
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Min-Kyu Choi, Peter J. Jordan & Ashlea C. Troth. 2023. Emotions During Times of Disruption. Emotions During Times of Disruption 121 142 .
Katharina Graben, Bettina K. Doering & Antonia Barke. (2021) Playing smartphone games while studying: an experimental study on reading interruptions by a smartphone game. Education and Information Technologies 27:3, pages 3965-3980.
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Katharina Graben, Bettina K. Doering & Antonia Barke. (2022) Receiving push-notifications from smartphone games reduces students learning performance in a brief lecture: An experimental study. Computers in Human Behavior Reports 5, pages 100170.
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Aura Hernández-Sabaté, José Yauri, Pau Folch, Miquel Àngel Piera & Debora Gil. (2022) Recognition of the Mental Workloads of Pilots in the Cockpit Using EEG Signals. Applied Sciences 12:5, pages 2298.
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Miquel Angel Piera, Jose Luis Munoz, Debora Gil, Gonzalo Martin & Jordi Manzano. (2022) A Socio-Technical Simulation Model for the Design of the Future Single Pilot Cockpit: An Opportunity to Improve Pilot Performance. IEEE Access 10, pages 22330-22343.
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Patricia Hirsch, Iring Koch & Tobias Grundgeiger. 2022. Handbook of Human Multitasking. Handbook of Human Multitasking 145 188 .
Katherine Labonté & François Vachon. (2021) Resuming a Dynamic Task Following Increasingly Long Interruptions: The Role of Working Memory and Reconstruction. Frontiers in Psychology 12.
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Daniel B. le Roux, Douglas A. Parry, Angelina Totolo, Gloria Iyawa, Jacques Holloway, Andrew Prenter & Liam Botha. (2021) Media multitasking, online vigilance and academic performance among students in three Southern African countries. Computers & Education 160, pages 104056.
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Shaila Zaman, Amanveer Wesley, Dennis Rodrigo Da Cunha Silva, Pradeep Buddharaju, Fatema Akbar, Ge Gao, Gloria Mark, Ricardo Gutierrez-Osuna & Ioannis Pavlidis. (2019) Stress and productivity patterns of interrupted, synergistic, and antagonistic office activities. Scientific Data 6:1.
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Jessica E. Federman. (2019) Interruptions in online training and their effects on learning. European Journal of Training and Development 43:5/6, pages 490-504.
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Fatema Akbar, Ayse Elvan Bayraktaroglu, Pradeep Buddharaju, Dennis Rodrigo Da Cunha Silva, Ge Gao, Ted Grover, Ricardo Gutierrez-Osuna, Nathan Cooper Jones, Gloria Mark, Ioannis Pavlidis, Kevin Storer, Zelun Wang, Amanveer Wesley & Shaila Zaman. (2019) Email Makes You Sweat. Email Makes You Sweat.
Noa Aharony & Avi Zion. (2018) Effects of WhatsApp 's Use on Working Memory Performance Among Youth . Journal of Educational Computing Research 57:1, pages 226-245.
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Sabine Sonnentag, Leonard Reinecke, Jutta Mata & Peter Vorderer. (2017) Feeling interrupted—Being responsive: How online messages relate to affect at work. Journal of Organizational Behavior 39:3, pages 369-383.
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Daniel B. le Roux & Douglas A. Parry. (2017) In-lecture media use and academic performance: Does subject area matter?. Computers in Human Behavior 77, pages 86-94.
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Sarah Kim, Diane M. Mayorga & Noel Harding. (2017) Can I Interrupt You? Understanding and Minimizing the Negative Effects of Brief Interruptions on Audit Judgment Quality. International Journal of Auditing 21:2, pages 198-211.
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Takahiro Miura, Ken-ichiro Yabu, Kenichi Tanaka, Kazutaka Ueda & Tohru Ifukube. (2017) [Paper] VisuoSpats: A Gamified Application to Measure Visuospatial Working Memory Volume. ITE Transactions on Media Technology and Applications 5:1, pages 8-16.
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Takahiro Miura, Ken-ichiro Yabu, Kenichi Tanaka, Hiroshi Ozawa, Masamitsu Furukawa, Seiko Michiyoshi, Tetsuya Yamamoto, Kazutaka Ueda & Tohru Ifukube. (2016) Visuospatial Workload Measurement of an Interface Based on a Dual Task of Visual Working Memory Test. Visuospatial Workload Measurement of an Interface Based on a Dual Task of Visual Working Memory Test.
Takahiro Miura, Ken-ichiro Yabu, Kenichi Tanaka, Kazutaka Ueda & Tohru Ifukube. (2016) Visuospatial working memory game and measured memory performances at various ages. Visuospatial working memory game and measured memory performances at various ages.
Jean-Louis Leysens, Daniel B. le Roux & Douglas A. Parry. (2016) Can I Have Your Attention, Please?. Can I Have Your Attention, Please?.
Pertti Saariluoma, José J. Cañas & Jaana LeikasPertti Saariluoma, José J. Cañas & Jaana Leikas. 2016. Designing for Life. Designing for Life 79 136 .
Rachel F. Adler & Raquel Benbunan-Fich. (2015) The Effects of Task Difficulty and Multitasking on Performance. Interacting with Computers 27:4, pages 430-439.
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Shamel Addas & Alain Pinsonneault. (2015) The many faces of information technology interruptions: a taxonomy and preliminary investigation of their performance effects. Information Systems Journal 25:3, pages 231-273.
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Nicole E. Werner, David M. Cades & Deborah A. Boehm‐Davis. 2015. The Wiley Handbook of Psychology, Technology, and Society. The Wiley Handbook of Psychology, Technology, and Society 436 452 .
Kevin Zish & J. Gregory Trafton. (2014) Interruption Practice Reduces Procedural Errors at the Post-Completion Step. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 58:1, pages 265-269.
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Nicole E. Werner, Erik Nelson, William D. Miller & Deborah A. Boehm-Davis. (2012) Interruptions in the Real World: Examining the Role of Internal Versus External Interruptions in a Hospital Pharmacy. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 56:1, pages 819-823.
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Minna Silvennoinen, Sacha Helfenstein, Minna Ruoranen & Pertti Saariluoma. (2012) Learning basic surgical skills through simulator training. Instructional Science 40:5, pages 769-783.
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Sorin Adam Matei, Anthony Faiola, David J. Wheatley & Tim Altom. 2012. Models for Capitalizing on Web Engineering Advancements. Models for Capitalizing on Web Engineering Advancements 306 324 .
Simon Y W Li, Farah Magrabi & Enrico Coiera. (2012) A systematic review of the psychological literature on interruption and its patient safety implications. Journal of the American Medical Informatics Association 19:1, pages 6-12.
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Andrew PengellyJames SnowSimon Y. MillsAndrew ScholeyKeith WesnesLeah Reeves Butler. (2012) Short-Term Study on the Effects of Rosemary on Cognitive Function in an Elderly Population. Journal of Medicinal Food 15:1, pages 10-17.
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F. Magrabi, S. Y. W. Li, A. G. Dunn & E. Coeira. (2018) Challenges in Measuring the Impact of Interruption on Patient Safety and Workflow Outcomes. Methods of Information in Medicine 50:05, pages 447-453.
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Mikko Berg, Ilpo Kojo & Jari Laarni. (2010) Object displays for identifying multidimensional outliers within a crowded visual periphery. Journal of Visual Communication and Image Representation 21:8, pages 880-888.
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Sorin Adam Matei, Anthony Faiola, David J. Wheatley & Tim Altom. (2010) The Role of Physical Affordances in Multifunctional Mobile Device Design. International Journal of Information Technology and Web Engineering 5:4, pages 40-57.
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David M. Cades, Nicole E. Werner, Deborah A. Boehm-Davis & Zara Arshad. (2010) What makes Real-World Interruptions Disruptive? Evidence from an Office Setting. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 54:4, pages 448-452.
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Anthony Faiola & Sorin Adam Matei. (2009) Enhancing human–computer interaction design education: teaching affordance design for emerging mobile devices. International Journal of Technology and Design Education 20:3, pages 239-254.
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H. Karvonen, P. Saariluoma & T. Kujala. (2010) A preliminary framework for differentiating the paradigms of human-technology interaction research. A preliminary framework for differentiating the paradigms of human-technology interaction research.
Deborah A. Boehm-Davis & Roger Remington. (2009) Reducing the disruptive effects of interruption: A cognitive framework for analysing the costs and benefits of intervention strategies. Accident Analysis & Prevention 41:5, pages 1124-1129.
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Olha Bondarenko & Ruud Janssen. (2009) Connecting visual cues to semantic judgments in the context of the office environment. Journal of the American Society for Information Science and Technology 60:5, pages 933-952.
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Andrew M. Carton & John R. Aiello. (2009) Control and Anticipation of Social Interruptions: Reduced Stress and Improved Task Performance 1 . Journal of Applied Social Psychology 39:1, pages 169-185.
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Pertti Saariluoma, Hanna Parkkola, Anne Honkaranta, Mauri Leppänen & Juha Lamminen. 2009. Future Interaction Design II. Future Interaction Design II 69 86 .
Raj M. Ratwani, Alyssa E. Andrews, Jenny D. Sousk & J. Gregory Trafton. (2008) The Effect of Interruption Modality on Primary Task Resumption. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 52:4, pages 393-397.
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Hannu Karvonen, Tuomo Kujala & Pertti Saariluoma. (2008) Ubiquitous co-driver system and its effects on the situation awareness of the driver. Ubiquitous co-driver system and its effects on the situation awareness of the driver.
H. Suvinen & P. Saariluoma. (2008) User Psychological Problems in a Wiki-Based Knowledge Sharing Portal. User Psychological Problems in a Wiki-Based Knowledge Sharing Portal.
Anna Kämäräinen & Pertti Saariluoma. (2008) User psychological problems in implementing production control system. User psychological problems in implementing production control system.
Ekaterina Vasilyeva, Mykola Pechenizkiy & Paul De Bra. 2008. Adaptive Hypermedia and Adaptive Web-Based Systems. Adaptive Hypermedia and Adaptive Web-Based Systems 235 244 .
J. Gregory Trafton & Christopher A. Monk. (2016) Task Interruptions. Reviews of Human Factors and Ergonomics 3:1, pages 111-126.
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Robin H. Kay. (2007) The role of errors in learning computer software. Computers & Education 49:2, pages 441-459.
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Shaoke Zhang, Chen Zhao, Paul Moody, Qinying Liao & Qiang Zhang. 2007. Engineering Psychology and Cognitive Ergonomics. Engineering Psychology and Cognitive Ergonomics 465 473 .
Antti Oulasvirta & Pertti Saariluoma. (2006) Surviving task interruptions: Investigating the implications of long-term working memory theory. International Journal of Human-Computer Studies 64:10, pages 941-961.
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Irene S.Y. Kwan, Joseph Fong & H.K. Wong. (2005) An e-customer behavior model with online analytical mining for internet marketing planning. Decision Support Systems 41:1, pages 189-204.
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J. Gregory Trafton, Erik M. Altmann & Derek P. Brock. (2016) Huh, what was I Doing? How People Use Environmental Cues after an Interruption. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 49:3, pages 468-472.
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Antti Oulasvirta. (2005) Interrupted cognition and design for non-disruptiveness. Interrupted cognition and design for non-disruptiveness.
Pertti Saariluoma. 2005. Future Interaction Design. Future Interaction Design 67 83 .
Craig M. Harvey, Robert C. Mathews, H. Denis Wu, Andrea Houston, Sean M. Lane & Robert Hines. (2016) The Cognitive and Affective Consequences of Nonlinear Forms of Information Acquisition. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 48:7, pages 1064-1068.
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Jacek Gwizdka & Mark Chignell. (2004) Individual differences and task-based user interface evaluation: a case study of pending tasks in email. Interacting with Computers 16:4, pages 769-797.
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Veena L Brown, Juergen Sidgman & Joseph F. Brazel. (2019) The Multitasking Audit Environment: The Effect of Alternative Modes of Communication on Team Performance. SSRN Electronic Journal.
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