1,123
Views
44
CrossRef citations to date
0
Altmetric
Original Articles

A survey of what customers want in a cell phone design

, &
Pages 149-163 | Published online: 14 May 2007

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (10)

Dimitrios Raptis, Eleftherios Papachristos, Anders Bruun & Jesper Kjeldskov. (2022) Why did you pick that? A study on smartwatch design qualities and people’s preferences. Behaviour & Information Technology 41:4, pages 827-844.
Read now
Kyeongjin Park, Meuel Jeong & Kyungdoh Kim. (2020) Usability evaluation of menu interfaces for smartwatches. Journal of Computer Information Systems 60:2, pages 156-165.
Read now
Michelle A. Jahn & Barrett S. Caldwell. (2018) Community health integration through pharmacy process and ergonomics redesign (CHIPPER). Ergonomics 61:1, pages 69-81.
Read now
Chen-Ju Lin. (2017) Mobile-media pragmatism: innovation excellences and encumbrances. New Review of Hypermedia and Multimedia 23:4, pages 247-264.
Read now
Dimitrios Raptis, Eleftherios Papachristos, Jesper Kjeldskov, Mikael B. Skov & Nikolaos Avouris. (2014) Studying the effect of perceived hedonic mobile device quality on user experience evaluations of mobile applications. Behaviour & Information Technology 33:11, pages 1168-1179.
Read now
Christos Katsanos, Nikolaos Tselios, Jorge Goncalves, Tomi Juntunen & Vassilis Kostakos. (2014) Multipurpose Public Displays: Can Automated Grouping of Applications and Services Enhance User Experience?. International Journal of Human–Computer Interaction 30:3, pages 237-249.
Read now
Matti Haverila, Michel Rod & Nicholas Ashill. (2013) Cell phone product-market segments using product features as a cluster variate: a multi-country study. Journal of Strategic Marketing 21:2, pages 101-124.
Read now
Pilsung Choe, Chen Liao & Wei Sun. (2012) Providing customisation guidelines of mobile phones for manufacturers. Behaviour & Information Technology 31:10, pages 983-994.
Read now
K. Kim, J. Jacko & G. Salvendy. (2011) Menu Design for Computers and Cell Phones: Review and Reappraisal. International Journal of Human–Computer Interaction 27:4, pages 383-404.
Read now
Ting Zhang, Pei-Luen Patrick Rau & Gavriel Salvendy. (2010) Exploring critical usability factors for handsets. Behaviour & Information Technology 29:1, pages 45-55.
Read now

Articles from other publishers (34)

Muhammad Rizwan Khan, Kifayat Ullah, Qaisar Khan & Izatmand Haleemzai. (2024) Confidence Levels Measurement of Mobile Phone Selection Using a Multiattribute Decision-Making Approach with Unknown Attribute Weight Information Based on T-Spherical Fuzzy Aggregation Operators. Discrete Dynamics in Nature and Society 2024, pages 1-18.
Crossref
Liting Jing, Jian Yao, Fei Gao, Jiquan Li, Xiang Peng & Shaofei Jiang. (2021) A rough set-based interval-valued intuitionistic fuzzy conceptual design decision approach with considering diverse customer preference distribution. Advanced Engineering Informatics 48, pages 101284.
Crossref
Gaurav Kumar & N. Parimala. (2020) An Integration of Sentiment Analysis and MCDM Approach for Smartphone Recommendation. International Journal of Information Technology & Decision Making 19:04, pages 1037-1063.
Crossref
Yushin Lee, Wonjoon Kim, Joong Hee Lee, Yong Min Kim & Myung Hwan Yun. (2020) Understanding the Relationship between User’s Subjective Feeling and the Degree of Side Curvature in Smartphone. Applied Sciences 10:9, pages 3320.
Crossref
Lumpapun Punchoojit & Nutttanont Hongwarittorrn. (2019) Age Differences in Menu Item Selection for Smartphone. Age Differences in Menu Item Selection for Smartphone.
Lumpapun Punchoojit & Nuttanont Hongwarittorrn. (2018) The Influence of Icon Background Colors and Icon Symbols on Menu Item Selection for Smartphone. The Influence of Icon Background Colors and Icon Symbols on Menu Item Selection for Smartphone.
Lumpapun Punchoojit & Nuttanont Hongwarittorrn. (2018) The Influence of Label Font Size on Menu Item Selection for Smartphone. The Influence of Label Font Size on Menu Item Selection for Smartphone.
Agus Sutanto & Berry Yuliandra. A modular design with complementary service based on PSS concept: Case of mobile phone. A modular design with complementary service based on PSS concept: Case of mobile phone.
Yushin Lee, Joong Hee Lee, Yong Min Kim, Jihwan Lee, Sanghyun Kwon, Hyungmin Sim & Myung Hwan Yun. (2017) The Effects of Curvature of Edge Screen on Subjective Feelings in Smartphone Usage. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 61:1, pages 1269-1270.
Crossref
Seok Chan Jeong, Sang-Hyun Kim, Ji Yeon Park & Beomjin Choi. (2017) Domain-specific innovativeness and new product adoption: A case of wearable devices. Telematics and Informatics 34:5, pages 399-412.
Crossref
Na Liu & Ruifeng Yu. (2017) Identifying design feature factors critical to acceptance and usage behavior of smartphones. Computers in Human Behavior 70, pages 131-142.
Crossref
Frank B. K. Twenefour. (2017) Major Determinants that Influence the Choice of Brand of Mobile Phone. Open Journal of Statistics 07:04, pages 663-675.
Crossref
Lumpapun Punchoojit & Nuttanont Hongwarittorrn. (2017) Usability Studies on Mobile User Interface Design Patterns: A Systematic Literature Review. Advances in Human-Computer Interaction 2017, pages 1-22.
Crossref
Aliaksei Miniukovich & Antonella De Angeli. (2016) Pick me!. Pick me!.
Kyungdoh Kim, Ji Hyoun Lim, Robert W. Proctor & Gavriel Salvendy. (2015) User Satisfaction with Tablet PC Features. Human Factors and Ergonomics in Manufacturing & Service Industries 26:2, pages 149-158.
Crossref
Shubin Tian & Jehong Lee. (2015) The Study on the Perception Satisfaction and Purchase Intention for the Korea Smart phone of the Chinese Consumer. The e-Business Studies 16:4, pages 51-66.
Crossref
Jeonghyun Lee, Jaekyu Park, Jaeho Choe, Sungjoon Park & Eui S. Jung. (2015) Comparison of the 3D Tab Page Type for the Small Screen Device. Journal of Korean Institute of Industrial Engineers 41:2, pages 137-143.
Crossref
Michele C. Balas, Stephen J. Bonasera, Marlene Z. Cohen, Melody Hertzog, Joseph H. Sisson, Jane F. Potter, Abby Fitch & William J. Burke. (2013) Measuring Functional Recovery in Older Patients Discharged From Intensive Care Units. Journal of Applied Gerontology 34:3, pages NP22-NP40.
Crossref
Aliaksei Miniukovich & Antonella De Angeli. (2014) Visual impressions of mobile app interfaces. Visual impressions of mobile app interfaces.
Eric Viardot. 2014. Encyclopedia of Information Science and Technology, Third Edition. Encyclopedia of Information Science and Technology, Third Edition 5392 5402 .
Kyungdoh Kim. (2013) Comparison between Overview Menu and Text Menu in Smartphone. Journal of the Ergonomics Society of Korea 32:6, pages 529-534.
Crossref
Gül E. Okudan, Ming-Chuan Chiu & Tae-Hyun Kim. (2012) Perceived feature utility-based product family design: a mobile phone case study. Journal of Intelligent Manufacturing 24:5, pages 935-949.
Crossref
Shana Smith, Gregory C. Smith & Yu-Rong Chen. (2012) A KE-LSA approach for user-centered design. Journal of Intelligent Manufacturing 24:5, pages 919-933.
Crossref
Matti J. Haverila. (2013) Market segmentation in the cell phone market among adolescents and young adults. Asia Pacific Journal of Marketing and Logistics 25:3, pages 346-368.
Crossref
Liang-Hong Wu & Ping-Yu Hsu. (2013) An interactive and flexible information visualization method. Information Sciences 221, pages 306-315.
Crossref
Yoon Jeon Koh, Jae Heon Park & Byung Do Chung. 2013. Human-Computer Interaction. Users and Contexts of Use. Human-Computer Interaction. Users and Contexts of Use 402 410 .
Ting Zhang, Pei-Luen Patrick Rau, Gavriel Salvendy & Jia Zhou. (2012) Comparing Low and High-Fidelity Prototypes in Mobile Phone Evaluation. International Journal of Technology Diffusion 3:4, pages 1-19.
Crossref
이지현. (2012) Study of the Behavior of Fifties Consumers When They Use a Smartphone: Use of a Focus Group Interview. Journal of Product Research 30:2, pages 77-86.
Crossref
Gregory C. Smith & Shana Smith. (2012) Latent Semantic Engineering – A new conceptual user-centered design approach. Advanced Engineering Informatics 26:2, pages 456-473.
Crossref
Jeffrey M. Quinn & Tuan Q. Tran. (2010) Attractive phones don't have to work better. Attractive phones don't have to work better.
Jeongyun Heo, Dong-Han Ham, Sanghyun Park, Chiwon Song & Wan Chul Yoon. (2009) A framework for evaluating the usability of mobile phones based on multi-level, hierarchical model of usability factors. Interacting with Computers 21:4, pages 263-275.
Crossref
. (2009) Development Process of Mobile Phone PUI Design Guidelines. Journal of the Ergonomics Society of Korea 28:1, pages 53-60.
Crossref
Kyungdoh Kim, Robert W. Proctor & Gavriel Salvendy. 2009. Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction. Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction 48 57 .
Ronan de Kervenoael & Selcen Ozturkcan. (2007) Marketers' Social ICT Failures and 'Anti-Choice': Illustration from Cellular Game Application. SSRN Electronic Journal.
Crossref

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.