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Reviews of Science for Science Librarians: Genome-Wide Association Studies (GWAS)

Reviews of Science for Science Librarians: Genome-Wide Association Studies (GWAS)

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Pages 229-243 | Published online: 02 Sep 2011

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Eui Jun Jeong, Dan J. Kim & Dong Min Lee. (2017) Why Do Some People Become Addicted to Digital Games More Easily? A Study of Digital Game Addiction from a Psychosocial Health Perspective. International Journal of Human–Computer Interaction 33:3, pages 199-214.
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Emel Genc, Fatma Nur Çakmak, Heval Çiftçi & Zehra Meryem Hocaoğlu. (2024) “Fiction is the reality”: A qualitative study on digital game addiction and reality perception in young adults. Children and Youth Services Review 157, pages 107445.
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Mustafa Ersoy & Ahmet Furkan Şahbaz. 2023. Handbook of Research on Perspectives on Society and Technology Addiction. Handbook of Research on Perspectives on Society and Technology Addiction 298 317 .

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