1,286
Views
31
CrossRef citations to date
0
Altmetric
Articles

Energy management using virtual reality improves 2000-m rowing performance

, , &
Pages 501-509 | Accepted 13 Aug 2013, Published online: 20 Sep 2013

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (1)

C. D. Lazzari, F. Diefenthaeler & J. L. B. Marques. (2020) Virtual cycling effort is dependent on power update rate. European Journal of Sport Science 20:6, pages 831-838.
Read now

Articles from other publishers (30)

Hasan Mahbub Tusher, Steven Mallam & Salman Nazir. (2024) A Systematic Review of Virtual Reality Features for Skill Training. Technology, Knowledge and Learning.
Crossref
Wangsheng Yan, Li Lin, Ruihong Huang, Jinbo Xiong, Tianqiang Huang & Mingwei Lin. (2023) Enhancing Resource Allocation Efficiency for Collaborative End-Edge Tasks in the Metaverse’s Virtual Reality. Enhancing Resource Allocation Efficiency for Collaborative End-Edge Tasks in the Metaverse’s Virtual Reality.
Tan Li, Hong Wang, Bin Zhou, Ziyang Li, Zhouping Chen, Qin Lan & Dongchuan Fan. (2023) Design and feasibility study of a HCPS framework-based VR alpine skiing decision-making training system. Computers & Graphics 114, pages 138-149.
Crossref
Igor V.P. dos S. Barreto, Gabriel D. Rodrigues, Josie de S. Oliveira, Eduardo B. Neves & Pedro Paulo da S. Soares. (2023) Heated environment offsets the cardiovascular responses to prolonged rowing exercise in competitive athletes. Journal of Thermal Biology 115, pages 103603.
Crossref
Stefan Pastel, K. Petri, C. H. Chen, Ana Milena Wiegand Cáceres, M. Stirnatis, C. Nübel, L. Schlotter & K. Witte. (2022) Training in virtual reality enables learning of a complex sports movement. Virtual Reality 27:2, pages 523-540.
Crossref
Hee Jin Kim, Jea Woog Lee, Gangta Choi, Junghoon Huh & Doug Hyun Han. (2023) Differences in Brain Activity and Body Movements Between Virtual Reality and Offline Exercise: Randomized Crossover Trial. JMIR Serious Games 11, pages e40421.
Crossref
Aqeel Farooq & Xiping Wu. (2022) Review of edutainment immersive visualization (IV) development tools for simulating renewable energy systems (RESs). Energy Strategy Reviews 44, pages 101000.
Crossref
Nicolas Mascret, Gilles Montagne, Antoine Devrièse-Sence, Alexandre Vu & Richard Kulpa. (2022) Acceptance by athletes of a virtual reality head-mounted display intended to enhance sport performance. Psychology of Sport and Exercise 61, pages 102201.
Crossref
Alice Boillet, Bastien Haas, Pierre Samozino, Baptiste Morel, Maximilien Bowen, Caroline Cohen & Laurent A. Messonnier. (2022) Is the Most Commonly Used Strategy for the First 1,500 m of a 2,000 m Rowing Ergometer Race the Most Appropriate?. Frontiers in Physiology 13.
Crossref
Takeo Hamada, Ari Hautasaari, Michiteru Kitazaki & Noboru Koshizuka. (2022) Solitary Jogging with A Virtual Runner using Smartglasses. Solitary Jogging with A Virtual Runner using Smartglasses.
Jie Zhao, Jie Mao & Jing Tan. (2022) Global trends and hotspots in research on extended reality in sports: A bibliometric analysis from 2000 to 2021. DIGITAL HEALTH 8, pages 205520762211311.
Crossref
Naci KALKAN. (2021) Metaverse Evreninde Sporun Bugünü ve Geleceğine Yönelik Bir DerlemeA Compilation of the Present and Future of Sports in the Metaverse Universe. Ulusal Spor Bilimleri Dergisi 5:2, pages 163-174.
Crossref
Daniel Westmattelmann, Jan-Gerrit Grotenhermen, Marius Sprenger, William Rand & Gerhard Schewe. (2021) Apart we ride together: The motivations behind users of mixed-reality sports. Journal of Business Research 134, pages 316-328.
Crossref
Sean M. Cochran, Christopher A. Aiken, Christopher K. Rhea & Louisa D. Raisbeck. (2021) Effects of an external focus of attention and target occlusion on performance in virtual reality. Human Movement Science 76, pages 102753.
Crossref
Swagata Das, Yuichi Kurita & Ramin Tadayon. 2021. Multimedia for Accessible Human Computer Interfaces. Multimedia for Accessible Human Computer Interfaces 175 215 .
Robby van Delden, Sascha Bergsma, Koen Vogel, Dees Postma, Randy Klaassen & Dennis Reidsma. (2020) VR4VRT. VR4VRT.
Imran Mahalil, Azmi Mohd Yusof & Nazrita Ibrahim. (2020) A literature review on the usage of Technology Acceptance Model for analysing a virtual reality's cycling sport applications with enhanced realism fidelity. A literature review on the usage of Technology Acceptance Model for analysing a virtual reality's cycling sport applications with enhanced realism fidelity.
Daniel F. LOBATO, Vitória A. TEIXEIRA, Isabelle FROES, Marina A. DONZELI & Dernival BERTONCELLO. (2020) A comparison of the effects of plyometric and virtual training on physical and functional performance: a randomized, controlled, clinical trial. The Journal of Sports Medicine and Physical Fitness.
Crossref
Tanja Kojic, Lan Thao Nugyen & Jan-Niklas Voigt-Antons. (2019) Impact of Constant Visual Biofeedback on User Experience in Virtual Reality Exergames. Impact of Constant Visual Biofeedback on User Experience in Virtual Reality Exergames.
Kaitlyn A. Stine, Jacqueline R. Moxey, Nicole M. Gilbertson, Steven K. Malin & Arthur L. Weltman. (2019) Effects of Feedback Type and Personality on 2,000-m Ergometer Performance in Female Varsity Collegiate Rowers. Journal of Strength and Conditioning Research 33:8, pages 2170-2176.
Crossref
Brett J. Parton & David L. Neumann. (2019) The effects of competitiveness and challenge level on virtual reality rowing performance. Psychology of Sport and Exercise 41, pages 191-199.
Crossref
Xuecheng Li, Zhengyu Wu & Ting Han. 2019. Human-Computer Interaction. Recognition and Interaction Technologies. Human-Computer Interaction. Recognition and Interaction Technologies 484 493 .
Sebastian Arndt, Andrew Perkis & Jan-Niklas Voigt-Antons. (2018) Using Virtual Reality and Head-Mounted Displays to Increase Performance in Rowing Workouts. Using Virtual Reality and Head-Mounted Displays to Increase Performance in Rowing Workouts.
David L. Neumann, Robyn L. Moffitt, Patrick R. Thomas, Kylie Loveday, David P. Watling, Chantal L. Lombard, Simona Antonova & Michael A. Tremeer. (2017) A systematic review of the application of interactive virtual reality to sport. Virtual Reality 22:3, pages 183-198.
Crossref
Peter Düking, Hans-Christer Holmberg & Billy Sperlich. (2018) The Potential Usefulness of Virtual Reality Systems for Athletes: A Short SWOT Analysis. Frontiers in Physiology 9.
Crossref
Joseph Anthony Stone, Ben William Strafford, Jamie Stephen North, Ciaran Toner & Keith Davids. (2019) Effectiveness and efficiency of virtual reality designs to enhance athlete development: an ecological dynamics perspective. Movement & Sport Sciences - Science & Motricité:102, pages 51-60.
Crossref
Alison H McGregor, Erica Buckeridge, Andrew J Murphy & Anthony MJ Bull. (2016) Communicating and using biomechanical measures through visual cues to optimise safe and effective rowing. Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology 230:4, pages 246-252.
Crossref
Matthew Hudson. (2016) Applying Exergaming Input to Standard Commercial Digital Games. Applying Exergaming Input to Standard Commercial Digital Games.
Edward G. Murray, David L. Neumann, Robyn L. Moffitt & Patrick R. Thomas. (2016) The effects of the presence of others during a rowing exercise in a virtual reality environment. Psychology of Sport and Exercise 22, pages 328-336.
Crossref
E Ruffaldi, L Peppoloni & A Filippeschi. (2015) Sensor fusion for complex articulated body tracking applied in rowing. Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology 229:2, pages 92-102.
Crossref

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.