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Original Articles

A Web-Based Game for Collecting Music Metadata

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Pages 151-165 | Published online: 26 Nov 2008

Keep up to date with the latest research on this topic with citation updates for this article.

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Md Rifayat Islam Rushan. (2021) The way you listen to music: effect of swiping direction and album arts on adoption of music streaming application. Behaviour & Information Technology 40:16, pages 1806-1827.
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Björn Schuller, Clemens Hage, Dagmar Schuller & Gerhard Rigoll. (2010) ‘Mister D.J., Cheer Me Up!’: Musical and Textual Features for Automatic Mood Classification. Journal of New Music Research 39:1, pages 13-34.
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Articles from other publishers (55)

Marco Olivieri, Federico Simeon, Luca Comanducci, Fabio Antonacci & Augusto Sarti. (2023) JumpApp: an online didactic game for music training and education. JumpApp: an online didactic game for music training and education.
Katerina El Raheb, Lori Kougioumtzian, Marina Stergiou, Dimitra Petousi, Akrivi Katifori, Katerina Servi, Vera Kriezi, Valia Vraka, Stefania Merakos, Alexandros Charkiolakis, Foteini Venieri, Maria Boile & Yannis Ioannidis. (2022) Designing an Augmented Experience for a Music Archive: What does the Audience Need Beyond the Sense of Hearing?. Journal on Computing and Cultural Heritage 15:4, pages 1-24.
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Matevž Pesek, Peter Šavli & Matija Marolt. (2022) Razvoj platforme Trubadur in novi izzivi v prihajajočih letih. Musicological Annual 58:2, pages 51-79.
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Lori Kougioumtzian, Katerina El Raheb, Akrivi Katifori & Maria Roussou. (2022) Blazing fire or breezy wind? A story-driven playful experience for annotating dance movement. Frontiers in Computer Science 4.
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Vybhav Chaturvedi, Arman Beer Kaur, Vedansh Varshney, Anupam Garg, Gurpal Singh Chhabra & Munish Kumar. (2021) Music mood and human emotion recognition based on physiological signals: a systematic review. Multimedia Systems 28:1, pages 21-44.
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Jessica L. Oliver, Selen Turkay, Margot Brereton, David M. Watson & Paul Roe. (2021) Engaging with Nature Sounds & Citizen Science by Designing for Creative & Contextual Audio Encounters. Engaging with Nature Sounds & Citizen Science by Designing for Creative & Contextual Audio Encounters.
Nicolás Felipe Gutiérrez Páez, Juan Sebastián Gómez-Cañón, Lorenzo Porcaro, Patricia Santos, Davinia Hernández-Leo & Emilia Gómez. 2021. Collaboration Technologies and Social Computing. Collaboration Technologies and Social Computing 51 66 .
Jaime Ramírez & M. Julia Flores. (2019) Machine learning for music genre: multifaceted review and experimentation with audioset. Journal of Intelligent Information Systems 55:3, pages 469-499.
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Peter Knees, Markus Schedl & Masataka Goto. (2020) Intelligent User Interfaces for Music Discovery. Transactions of the International Society for Music Information Retrieval 3:1, pages 165-179.
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Alenka Poplin. (2020) Big Data and Occupants’ Behavior in Built Environments: Introducing a Game-Based Data Collection Method. Journal of Urban Planning and Development 146:2.
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Keunhyoung Luke Kim, Jongpil Lee, Sangeun Kum, Chae Lin Park & Juhan Nam. (2020) Semantic Tagging of Singing Voices in Popular Music Recordings. IEEE/ACM Transactions on Audio, Speech, and Language Processing 28, pages 1656-1668.
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Tula Vandana, Nara Kalyani & K. Santhi Sree. 2020. ICICCT 2019 – System Reliability, Quality Control, Safety, Maintenance and Management. ICICCT 2019 – System Reliability, Quality Control, Safety, Maintenance and Management 120 132 .
Jen-Yu Liu & Yi-Hsuan Yang. (2016) Event Localization in Music Auto-tagging. Event Localization in Music Auto-tagging.
Cynthia C. S. Liem. (2016) Crowdsourcing audience perspectives on classical music. Crowdsourcing audience perspectives on classical music.
Anna Aljanaki, Frans Wiering & Remco C. Veltkamp. (2016) Studying emotion induced by music through a crowdsourcing game. Information Processing & Management 52:1, pages 115-128.
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Ping-Keng Jao & Yi-Hsuan Yang. (2015) Music Annotation and Retrieval using Unlabeled Exemplars: Correlation and Sparse Codes. IEEE Signal Processing Letters 22:10, pages 1771-1775.
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Jing Zhang, Xindong Wu & Victor S. Sheng. (2015) Imbalanced Multiple Noisy Labeling. IEEE Transactions on Knowledge and Data Engineering 27:2, pages 489-503.
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Ben Horsburgh, Susan Craw & Stewart Massie. (2015) Learning pseudo-tags to augment sparse tagging in hybrid music recommender systems. Artificial Intelligence 219, pages 25-39.
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Daniel Jiwoong Im & Graham W. Taylor. 2015. Machine Learning and Knowledge Discovery in Databases. Machine Learning and Knowledge Discovery in Databases 533 545 .
Hung-Yi Lo, Shou-De Lin & Hsin-Min Wang. (2014) Generalized <italic>k</italic>-Labelsets Ensemble for Multi-Label and Cost-Sensitive Classification. IEEE Transactions on Knowledge and Data Engineering 26:7, pages 1679-1691.
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Shuo-Yang Wang, Ju-Chiang Wang, Yi-Hsuan Yang & Hsin-Min Wang. (2014) Towards time-varying music auto-tagging based on CAL500 expansion. Towards time-varying music auto-tagging based on CAL500 expansion.
Charalampos Saitis, Andrew Hankinson & Ichiro Fujinaga. (2014) Correcting Large-Scale OMR Data with Crowdsourcing. Correcting Large-Scale OMR Data with Crowdsourcing.
Anna Aljanaki, Dimitrios Bountouridis, John Ashley Burgoyne, Jan Van Balen, Frans Wiering, Henkjan Honing & Remco Veltkamp. 2014. Games and Learning Alliance. Games and Learning Alliance 29 40 .
Klaus Seyerlehner, Markus Schedl, Reinhard Sonnleitner, David Hauger & Bogdan Ionescu. 2014. Adaptive Multimedia Retrieval: Semantics, Context, and Adaptation. Adaptive Multimedia Retrieval: Semantics, Context, and Adaptation 193 202 .
Marius Kaminskas, Francesco Ricci & Markus Schedl. (2013) Location-aware music recommendation using auto-tagging and hybrid matching. Location-aware music recommendation using auto-tagging and hybrid matching.
Jakub Šimko, Michal Tvarožek & Mária Bieliková. (2013) Human computation: Image metadata acquisition based on a single-player annotation game. International Journal of Human-Computer Studies 71:10, pages 933-945.
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Carlos Gomes, Daniel Schneider, Jano de Souza & Geraldo Xexeo. (2013) Cassino musical: A game with a purpose for social recruitment and measurement of musical talent. Cassino musical: A game with a purpose for social recruitment and measurement of musical talent.
Sander Koelstra & Ioannis Patras. (2013) Fusion of facial expressions and EEG for implicit affective tagging. Image and Vision Computing 31:2, pages 164-174.
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Jorge M. A. Gomes, Teresa Chambel & Thibault Langlois. 2013. Advances in Computer Entertainment. Advances in Computer Entertainment 296 307 .
Elena Simperl, Roberta Cuel & Martin Stein. 2013. Incentive-Centric Semantic Web Application Engineering. Incentive-Centric Semantic Web Application Engineering.
Tomas Piatrik, Qianni Zhang, Xavier Sevillano & Ebroul Izquierdo. 2013. Social Media Retrieval. Social Media Retrieval 143 167 .
Markus Schedl. 2013. Social Media Retrieval. Social Media Retrieval 449 478 .
Luca Galli, Piero Fraternali, Davide Martinenghi, Marco Tagliasacchi & Jasminko Novak. (2012) A Draw-and-Guess Game to Segment Images. A Draw-and-Guess Game to Segment Images.
Jie Chen & Xiaoguang Mao. (2012) Bodhi: Detecting Buffer Overflows with a Game. Bodhi: Detecting Buffer Overflows with a Game.
Luke Barrington, Douglas Turnbull & Gert Lanckriet. (2012) Game-powered machine learning. Proceedings of the National Academy of Sciences 109:17, pages 6411-6416.
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Hung-Yi Lo, Shou-De Lin & Hsin-Min Wang. (2012) Generalized k-labelset ensemble for multi-label classification. Generalized k-labelset ensemble for multi-label classification.
Ju-Chiang Wang, Hsin-Min Wang & Shyh-Kang Jeng. (2012) Playing with tagging: A real-time tagging music player. Playing with tagging: A real-time tagging music player.
Rafael Ferrer & Tuomas Eerola. (2011) Semantic structures of timbre emerging from social and acoustic descriptions of music. EURASIP Journal on Audio, Speech, and Music Processing 2011:1.
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Michael I. Mandel, Razvan Pascanu, Douglas Eck, Yoshua Bengio, Luca M. Aiello, Rossano Schifanella & Filippo Menczer. (2011) Contextual tag inference. ACM Transactions on Multimedia Computing, Communications, and Applications 7S:1, pages 1-18.
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Yu-Ching Lin, Yi-Hsuan Yang & Homer H. Chen. (2011) Exploiting online music tags for music emotion classification. ACM Transactions on Multimedia Computing, Communications, and Applications 7S:1, pages 1-16.
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Man-Ching Yuen, Irwin King & Kwong-Sak Leung. (2011) A Survey of Crowdsourcing Systems. A Survey of Crowdsourcing Systems.
Ben Gold, Nelson Morgan & Dan Ellis. 2011. Speech and Audio Signal Processing. Speech and Audio Signal Processing 581 594 .
Hung-Yi Lo, Ju-Chiang Wang, Hsin-Min Wang & Shou-De Lin. (2011) Cost-Sensitive Multi-Label Learning for Audio Tag Annotation and Retrieval. IEEE Transactions on Multimedia 13:3, pages 518-529.
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Francisco Javier Diaz, Claudia Alejandra Queiruga, Alejandro Ferraresso & Jose Luis Larghi. (2011) mTagATune: Mobile TagATune -- Audio Files Tagging Mobile Game. mTagATune: Mobile TagATune -- Audio Files Tagging Mobile Game.
Yi-Hsuan Yang & Homer H Chen. (2011) Ranking-Based Emotion Recognition for Music Organization and Retrieval. IEEE Transactions on Audio, Speech, and Language Processing 19:4, pages 762-774.
Crossref
Hung-Yi Lo, Ju-Chiang Wang, Hsin-Min Wang & Shou-De Lin. (2011) Cost-sensitive stacking for audio tag annotation and retrieval. Cost-sensitive stacking for audio tag annotation and retrieval.
Hung-Yi Lo, Shou-De Lin & Hsin-Min Wang. 2011. Advances in Multimedia Modeling. Advances in Multimedia Modeling 339 349 .
Edith Law & Luis von Ahn. 2011. Human Computation. Human Computation.
Keansub Lee & Daniel P. W. Ellis. (2010) Audio-Based Semantic Concept Classification for Consumer Video. IEEE Transactions on Audio, Speech, and Language Processing 18:6, pages 1406-1416.
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Brandon Mechtley, Gordon Wichern, Harvey Thornburg & Andreas Spanias. (2010) Combining semantic, social, and acoustic similarity for retrieval of environmental sounds. Combining semantic, social, and acoustic similarity for retrieval of environmental sounds.
Gordon Wichern, Brandon Mechtley, Alex Fink, Harvey Thornburg & Andreas Spanias. (2010) An Ontological Framework for Retrieving Environmental Sounds Using Semantics and Acoustic Content. EURASIP Journal on Audio, Speech, and Music Processing 2010, pages 1-11.
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Edith Law, Burr Settles & Tom Mitchell. 2010. Machine Learning and Knowledge Discovery in Databases. Machine Learning and Knowledge Discovery in Databases 211 226 .
Man-Ching Yuen, Ling-Jyh Chen & Irwin King. (2009) A Survey of Human Computation Systems. A Survey of Human Computation Systems.
Edith Law & Luis von Ahn. (2009) Input-agreement. Input-agreement.
Daniel P. W. Ellis, Courtenay V. Cotton & Michael I. Mandel. (2008) Cross-correlation of beat-synchronous representations for music similarity. Cross-correlation of beat-synchronous representations for music similarity.

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