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Research Article

Visualization tools for blind people using multiple modalities

Pages 613-621 | Published online: 07 Jul 2009

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Emily L. Horton, Ramkesh Renganathan, Bryan N. Toth, Alexa J. Cohen, Andrea V. Bajcsy, Amelia Bateman, Mathew C. Jennings, Anish Khattar, Ryan S. Kuo, Felix A. Lee, Meilin K. Lim, Laura W. Migasiuk, Amy Zhang, Oliver K. Zhao & Marcio A. Oliveira. (2017) A review of principles in design and usability testing of tactile technology for individuals with visual impairments. Assistive Technology 29:1, pages 28-36.
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Articles from other publishers (26)

R. Wang, C. Jung & Y. Kim. (2022) Seeing Through Sounds: Mapping Auditory Dimensions to Data and Charts for People with Visual Impairments. Computer Graphics Forum 41:3, pages 71-83.
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Frank Elavsky, Cynthia Bennett & Dominik Moritz. (2022) How accessible is my visualization? Evaluating visualization accessibility with Chartability. Computer Graphics Forum 41:3, pages 57-70.
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Xuhui Hu, Aiguo Song, Zhikai Wei & Hong Zeng. (2022) StereoPilot: A Wearable Target Location System for Blind and Visually Impaired Using Spatial Audio Rendering. IEEE Transactions on Neural Systems and Rehabilitation Engineering 30, pages 1621-1630.
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Julian Kreimeier & Timo Götzelmann. (2020) Two Decades of Touchable and Walkable Virtual Reality for Blind and Visually Impaired People: A High-Level Taxonomy. Multimodal Technologies and Interaction 4:4, pages 79.
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R. Michael Winters, Brianna J. Tomlinson, Bruce N. Walker & Emily B. Moore. (2018) Sonic Interaction Design for Science Education. Ergonomics in Design: The Quarterly of Human Factors Applications 27:1, pages 5-10.
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Gunay Kazimzade, Yasmin Patzer & Niels Pinkwart. 2019. Artificial Intelligence and Inclusive Education. Artificial Intelligence and Inclusive Education 61 73 .
Neil Soiffer & Steve Noble. 2019. Web Accessibility. Web Accessibility 417 443 .
Christopher Power, Paul Cairns & Mark Barlet. 2018. New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies. New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies 163 181 .
Leandro Luque, Leonidas de Oliveira Brandao, Elisabeti Kira, Anarosa Alves & Franco Brandao. (2017) Inclusion in computing and engineering education: Perceptions and learning in diagram-based e-learning classes with blind and sighted learners. Inclusion in computing and engineering education: Perceptions and learning in diagram-based e-learning classes with blind and sighted learners.
Fabrizio Leo, Elena Cocchi & Luca Brayda. (2017) The Effect of Programmable Tactile Displays on Spatial Learning Skills in Children and Adolescents of Different Visual Disability. IEEE Transactions on Neural Systems and Rehabilitation Engineering 25:7, pages 861-872.
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Brianna J. Tomlinson, Jared Batterman, Yee Chieh Chew, Ashley Henry & Bruce N. Walker. (2016) Exploring Auditory Graphing Software in the Classroom. ACM Transactions on Accessible Computing 9:1, pages 1-27.
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Leandro Luque, Anarosa Alves Franco Brandão & Leônidas de Oliveira Brandão. (2017) Proposal and validation of a method for the inclusion of blind people in cooperative modelling activities. ACM SIGACCESS Accessibility and Computing:117, pages 30-34.
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Carryl L. Baldwin. 2016. Auditory Cognition and Human Performance. Auditory Cognition and Human Performance 202 219 .
Sile O'Modhrain, Nicholas A. Giudice, John A. Gardner & Gordon E. Legge. (2015) Designing Media for Visually-Impaired Users of Refreshable Touch Displays: Possibilities and Pitfalls. IEEE Transactions on Haptics 8:3, pages 248-257.
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Kristen Murphy & Marjorie Darrah. (2015) Haptics-Based Apps for Middle School Students with Visual Impairments. IEEE Transactions on Haptics 8:3, pages 318-326.
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Suziah Sulaiman, Dayang Rohaya Awang Rambli, Hanis Iryani Hashim & Mahmud Mazuin Mokhtahir. (2014) Synchronizing audio and haptic feedback to read webpage. Synchronizing audio and haptic feedback to read webpage.
Marjorie Darrah, Kristen Murphy, Kirill Speransky & Bradley DeRoos. (2014) Framework for K-12 education haptic applications. Framework for K-12 education haptic applications.
Megen Brittell, Michal Young & Amy Lobben. (2013) The MGIS. The MGIS.
Nikolaos Kaklanis, Konstantinos Moustakas & Dimitrios Tsovaras. 2012. Multiple Sensorial Media Advances and Applications. Multiple Sensorial Media Advances and Applications 116 139 .
Ferdinand D. RiveraFerdinand D. Rivera. 2011. Toward a Visually-Oriented School Mathematics Curriculum. Toward a Visually-Oriented School Mathematics Curriculum 241 268 .
B. N. Walker & L. M. Mauney. (2010) Universal Design of Auditory Graphs. ACM Transactions on Accessible Computing 2:3, pages 1-16.
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Sun‐Uk Hwang, Beom‐Chan Lee, Jeha Ryu, Kwan H. Lee & Yong‐Gu Lee. (2009) Adaptive haptic rendering for time‐varying haptic and video frame rates in multi‐modal interactions. Computer Animation and Virtual Worlds 21:1, pages 25-38.
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Carmen Branje, Maria Karam, Deborah Fels & Frank Russo. (2009) Enhancing entertainment through a multimodal chair interface. Enhancing entertainment through a multimodal chair interface.
Takehiko Yamaguchi, Steve Johnson, Hyung Nam Kim, Yueqing Li, Chang S. Nam & Tonya L. Smith-Jackson. 2009. Universal Access in Human-Computer Interaction. Applications and Services. Universal Access in Human-Computer Interaction. Applications and Services 157 166 .
Dan Ratanasit & Melody M. Moore. (2019) Representing Graphical User Interfaces with Sound: A Review of Approaches. Journal of Visual Impairment & Blindness 99:2, pages 69-84.
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James L. Alty & Dimitrios Rigas. (2005) Exploring the use of structured musical stimuli to communicate simple diagrams: the role of context. International Journal of Human-Computer Studies 62:1, pages 21-40.
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