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Research Papers

Exergaming improves balance in children with spastic cerebral palsy with low balance performance: results from a multicenter controlled trial

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Pages 5990-5999 | Received 26 Aug 2020, Accepted 06 Jul 2021, Published online: 09 Aug 2021

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Jie Hao, Biying Huang, Andréas Remis & Zhengting He. (2023) The application of virtual reality to home-based rehabilitation for children and adolescents with cerebral palsy: A systematic review and meta-analysis. Physiotherapy Theory and Practice 0:0, pages 1-21.
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Articles from other publishers (2)

Ting Fan, Xiaobei Wang, Xiaoxi Song, Gang Zhao & Zhichang Zhang. (2023) Research Status and Emerging Trends in Virtual Reality Rehabilitation: Bibliometric and Knowledge Graph Study. JMIR Serious Games 11, pages e41091.
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Ardianto Satriawan, Wildan Trusaji, Muhammad Ogin Hasanuddin, Septia Susanti Rahadini, Mayang Cendikia Selekta & Ellyana Sungkar. (2022) Design of Virtual Reality-Based Hippotherapy Simulator Exergaming Software and Its Controller for Rehabilitation of Children with Cerebral Palsy in Indonesia: An Engineering Concept. Designs 6:5, pages 76.
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