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Articles

Comparing Inspections and User Testing for the Evaluation of Virtual Environments

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Pages 786-824 | Published online: 27 Jul 2010

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Read on this site (7)

Mungyeong Choe, Yeongcheol Choi, Jaehyun Park & Hyun K. Kim. (2019) Comparison of Gaze Cursor Input Methods for Virtual Reality Devices. International Journal of Human–Computer Interaction 35:7, pages 620-629.
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A. G. Sutcliffe, C. Poullis, A. Gregoriades, I. Katsouri, A. Tzanavari & K. Herakleous. (2019) Reflecting on the Design Process for Virtual Reality Applications. International Journal of Human–Computer Interaction 35:2, pages 168-179.
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Andrzej Grabowski. (2015) Sense of Touch in Training Tasks Demanding High Precision and Short Time of Execution. International Journal of Human–Computer Interaction 31:12, pages 861-868.
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Jarosław Jankowski & Andrzej Grabowski. (2015) Usability Evaluation of VR Interface for Mobile Robot Teleoperation. International Journal of Human–Computer Interaction 31:12, pages 882-889.
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José Luis González Sánchez, Francisco Luis Gutiérrez Vela, Francisco Montero Simarro & Natalia Padilla-Zea. (2012) Playability: analysing user experience in video games. Behaviour & Information Technology 31:10, pages 1033-1054.
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Layla Hasan, Anne Morris & Steve Probets. (2012) A comparison of usability evaluation methods for evaluating e-commerce websites. Behaviour & Information Technology 31:7, pages 707-737.
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S. Filippi & D. Barattin. (2012) Generation, Adoption, and Tuning of Usability Evaluation Multimethods. International Journal of Human–Computer Interaction 28:6, pages 406-422.
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Articles from other publishers (14)

Viviane Perret, Neville A. Stanton, Cédric Bach, Guillaume Calvet & Aline Chevalier. 2021. Proceedings of the 21st Congress of the International Ergonomics Association (IEA 2021). Proceedings of the 21st Congress of the International Ergonomics Association (IEA 2021) 376 383 .
Vincent Vandewalle, Alexandre Caron, Coralie Delettrez, Renaud Périchon, Sylvia Pelayo, Alain Duhamel & Benoit Dervaux. (2020) Estimating the number of usability problems affecting medical devices: modelling the discovery matrix. BMC Medical Research Methodology 20:1.
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Andrina Granić, Jelena Nakić & Nikola Marangunić. (2019) Scenario-based Group Usability Testing as a Mixed Methods Approach to the Evaluation of Three-Dimensional Virtual Learning Environments. Journal of Educational Computing Research 58:3, pages 616-639.
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Mengli Yu, Ronggang Zhou, Huiwen Wang & Weihua Zhao. (2019) An evaluation for VR glasses system user experience: The influence factors of interactive operation and motion sickness. Applied Ergonomics 74, pages 206-213.
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Aske Mottelson & Kasper Hornbæk. (2017) Virtual reality studies outside the laboratory. Virtual reality studies outside the laboratory.
Jose Díaz, Timo Ropinski, Isabel Navazo, Enrico Gobbetti & Pere-Pau Vázquez. (2015) An experimental study on the effects of shading in 3D perception of volumetric models. The Visual Computer 33:1, pages 47-61.
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Cedric Bach, Viviane Perret & Guillaume Calvet. 2017. Engineering Psychology and Cognitive Ergonomics: Performance, Emotion and Situation Awareness. Engineering Psychology and Cognitive Ergonomics: Performance, Emotion and Situation Awareness 247 265 .
Viviane Perret, Cédric Bach, Guillaume Calvet & Aline Chevalier. (2016) A user-centered approach of complexity. A user-centered approach of complexity.
Viviane Perret, Cédric Bach, Guillaume Calvet & Aline Chevalier. (2016) Simplex design for complex operations. Simplex design for complex operations.
Chwen Jen Chen, Siew Yung Lau & Chee Siong Teh. (2015) A feasible group testing framework for producing usable virtual reality learning applications. Virtual Reality 19:2, pages 129-144.
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Irene Katsouri, Aimilia Tzanavari, Kyriakos Herakleous & Charalambos Poullis. (2015) Visualizing and Assessing Hypotheses for Marine Archaeology in a VR CAVE Environment. Journal on Computing and Cultural Heritage 8:2, pages 1-18.
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Jemma Harris, Mark Wiggins, Ben Morrison & Natalie Morrison. 2015. Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability. Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability 133 150 .
N. Fouquereau & A. Chevalier. (2014) Rôle du cahier des charges et de l’évaluation de sites web sur l’effet de conformité à travers la gestion de contraintes et la qualité ergonomique de pages web. European Review of Applied Psychology 64:4, pages 195-202.
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Claudia Detraux & Dominique L. Scapin. (2013) Utilisabilité d'un Espace Personnel d'Information Modifiable par les Utilisateurs. Utilisabilité d'un Espace Personnel d'Information Modifiable par les Utilisateurs.

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