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Original Articles

Postural instability induced by virtual reality exposure: Development of a certification protocol

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Pages 25-47 | Published online: 23 Sep 2009

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (13)

Naveen Kumar, Chae Heon Lim, Suman Kalyan Sardar, Se Hyeon Park & Seul Chan Lee. (2023) Effects of Posture and Locomotion Methods on Postural Stability, Cybersickness, and Presence in a Virtual Environment. International Journal of Human–Computer Interaction 0:0, pages 1-13.
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Sangin Park & Sungchul Mun. (2023) Effects of Seated Postural Sway on Visually Induced Motion Sickness: A Multiple Regression and RUSBoost Classification Approach. International Journal of Human–Computer Interaction 0:0, pages 1-12.
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Leonardo Gabriele, Sara De Angelis, Vittorio Roncagli, Marco Tramontano, Leonardo Manzari & Domenico Gabriele. (2023) Visual function impairment in patients suffering from visually induced motion sickness. A preliminary observational longitudinal study. Hearing, Balance and Communication 21:1, pages 30-36.
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Tina L.Y. Wu, Adam Gomes, Keegan Fernandes & David Wang. (2019) The Effect of Head Tracking on the Degree of Presence in Virtual Reality. International Journal of Human–Computer Interaction 35:17, pages 1569-1577.
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Jean-Rémy Chardonnet, Mohammad Ali Mirzaei & Frédéric Mérienne. (2017) Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality. International Journal of Human–Computer Interaction 33:10, pages 771-785.
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Yi-Chou Chen, Ting-Hsuan Hung, Tzu-Chiang Tseng & Thomas A. Stoffregen. (2015) Postural Precursors of Postboxing Motion Sickness in a Manual Aiming Task. Ecological Psychology 27:1, pages 26-42.
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JelteE. Bos, WietseD. Ledegang, AstridJ.A. Lubeck & JohnF. Stins. (2013) Cinerama sickness and postural instability. Ergonomics 56:9, pages 1430-1436.
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Yi-Chou Chen, Xiao Dong, Fu-Chen Chen & ThomasA. Stoffregen. (2012) Control of a Virtual Avatar Influences Postural Activity and Motion Sickness. Ecological Psychology 24:4, pages 279-299.
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Atsuo Murata. (2004) Effects of Duration of Immersion in a Virtual Reality Environment on Postural Stability. International Journal of Human–Computer Interaction 17:4, pages 463-477.
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Kay M. Stanney, Kelly S. Kingdon, David Graeber & Robert S. Kennedy. (2002) Human Performance in Immersive Virtual Environments: Effects of Exposure Duration, User Control, and Scene Complexity. Human Performance 15:4, pages 339-366.
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Kay Stanney & Gavriel Salvendy. (1998) Aftereffects and Sense of Presence in Virtual Environments: Formulation of a Research and Development Agenda. International Journal of Human–Computer Interaction 10:2, pages 135-187.
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RudolphP. Darken & JohnL. Sibert. (1996) Navigating large virtual spaces. International Journal of Human–Computer Interaction 8:1, pages 49-71.
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Grigore Burdea, Paul Richard & Philippe Coiffet. (1996) Multimodal virtual reality: Input‐output devices, system integration, and human factors. International Journal of Human–Computer Interaction 8:1, pages 5-24.
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