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Original Articles

Overt attentional prioritization of new objects and feature changes during real-world scene viewing

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Pages 835-855 | Published online: 05 Aug 2009

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Read on this site (3)

Kristina Krasich, Adam T. Biggs & James R. Brockmole. (2019) Attention capture during visual search: The consequences of distractor appeal, familiarity, and frequency. Visual Cognition 27:3-4, pages 260-278.
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WilliamJ. Matthews, LucianoG. Buratto & Koen Lamberts. (2010) Exploring the memory advantage for moving scenes. Visual Cognition 18:10, pages 1393-1419.
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BenjaminW. Tatler. (2009) Current understanding of eye guidance. Visual Cognition 17:6-7, pages 777-789.
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Articles from other publishers (7)

Wieske van Zoest, Stefan Van der Stigchel & Mieke Donk. (2017) Conditional control in visual selection. Attention, Perception, & Psychophysics 79:6, pages 1555-1572.
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Nicola C. Anderson & Mieke Donk. (2017) Salient object changes influence overt attentional prioritization and object-based targeting in natural scenes. PLOS ONE 12:2, pages e0172132.
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Jeroen D. Silvis & Mieke Donk. (2014) The effects of saccade-contingent changes on oculomotor capture: salience is important even beyond the first oculomotor response. Attention, Perception, & Psychophysics 76:6, pages 1803-1814.
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Alisha Siebold & Mieke Donk. (2014) Reinstating salience effects over time: the influence of stimulus changes on visual selection behavior over a sequence of eye movements. Attention, Perception, & Psychophysics 76:6, pages 1655-1670.
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Dmitry Kit, Leor Katz, Brian Sullivan, Kat Snyder, Dana Ballard & Mary Hayhoe. (2014) Eye Movements, Visual Search and Scene Memory, in an Immersive Virtual Environment. PLoS ONE 9:4, pages e94362.
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Michi Matsukura, James R. Brockmole, Walter R. Boot & John M. Henderson. (2011) Oculomotor capture during real-world scene viewing depends on cognitive load. Vision Research 51:6, pages 546-552.
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Parag K. Mital, Tim J. Smith, Robin L. Hill & John M. Henderson. (2010) Clustering of Gaze During Dynamic Scene Viewing is Predicted by Motion. Cognitive Computation 3:1, pages 5-24.
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