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Original Articles

Investment in Information Technology with Strategic Interactions: A Game Theoretic Model and External Validation

Pages 6-25 | Published online: 18 Sep 2014

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Nasser M. Sabah. (2023) The Impact of Social Media-Based Collaborative Learning Environments on Students’ Use Outcomes in Higher Education. International Journal of Human–Computer Interaction 39:3, pages 667-689.
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Colleen P. Kirk, Scott D. Swain & James E. Gaskin. (2015) I’m Proud of It: Consumer Technology Appropriation and Psychological Ownership. Journal of Marketing Theory and Practice 23:2, pages 166-184.
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