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Original Articles

Therapeutic Applications of Online Gaming

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Pages 423-446 | Received 23 Jun 2007, Accepted 07 Nov 2007, Published online: 08 Sep 2008

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Jonathan Scott & Alison P. Porter-Armstrong. (2013) Impact of Multiplayer Online Role-Playing Games upon the Psychosocial Well-Being of Adolescents and Young Adults: Reviewing the Evidence. Psychiatry Journal 2013, pages 1-8.
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Yu-Jen Hsu, Ju-Ling Shih & Chien-Huang Chen. (2012) Emotion Labyrinth: Learning to Rationalize Emotions through 3D Game Environment. Emotion Labyrinth: Learning to Rationalize Emotions through 3D Game Environment.
T. Atilla Ceranoglu. (2010) Video Games in Psychotherapy. Review of General Psychology 14:2, pages 141-146.
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C. M. Blaschke, P. P. Freddolino & E. E. Mullen. (2009) Ageing and Technology: A Review of the Research Literature. British Journal of Social Work 39:4, pages 641-656.
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