Publication Cover
CoDesign
International Journal of CoCreation in Design and the Arts
Volume 4, 2008 - Issue 3
7,186
Views
12
CrossRef citations to date
0
Altmetric
Articles

A participatory design approach to information architecture design for children

&
Pages 173-191 | Received 14 Dec 2007, Accepted 17 Jun 2008, Published online: 18 Aug 2008

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (1)

Articles from other publishers (11)

Benedito Silva Neto, Carla Rodriguez & Vania Neris. (2023) Buttons, Devices, and Adults: How Preschool Children Designed an IoT Programming Tool. Interacting with Computers 35:2, pages 301-314.
Crossref
Jaana Kärnä‐Behm. (2022) Learning Generative Design Methods: Higher Education Students Developing Toolkits. International Journal of Art & Design Education 41:4, pages 577-588.
Crossref
Golnoosh Torkashvand. (2022) Participatory design as a tool to foster innovation: A case study of an aviation company. INCOSE International Symposium 32:S1, pages 171-181.
Crossref
Nancy Gagné, Isabelle Savard & Angeline Martel. (2022) Développement des compétences interculturelles dans les secteurs publics : l’importance de l’analyse pour guider la conception de formationsDeveloping intercultural competencies in the public sectors: The importance of analysis to guide training designDesarrollo de las competencias interculturales en los sectores públicos: la importancia del análisis para guiar la concepción de formaciones. Revue des sciences de l'éducation 48:2.
Crossref
Benedito Silva Neto, Vania Neris & Carla Rodriguez. (2021) Building an IOT programming environment with and for preschool children. Building an IOT programming environment with and for preschool children.
Mollie Dollinger, Belinda D’Angelo, Ryan Naylor, Andrew Harvey & Marian Mahat. (2020) Participatory design for community-based research: a study on regional student higher education pathways. The Australian Educational Researcher 48:4, pages 739-755.
Crossref
Melis Dursun & Bahar Şener Pedgley. (2021) ELICITING CHILDREN'S EXPECTATIONS FOR HAND PROSTHESES THROUGH GENERATIVE DESIGN TOOLS. Proceedings of the Design Society 1, pages 1343-1352.
Crossref
Amarasinghe Arachchige Don Nalin Samandika Saparamadu, Piyum Fernando, Peizi Zeng, Henry Teo, Andrew Goh, Joanne Mee Yin Lee & Choong Weng Leslie Lam. (2021) User-Centered Design Process of an mHealth App for Health Professionals: Case Study. JMIR mHealth and uHealth 9:3, pages e18079.
Crossref
Holly Tootell, Mark Freeman, Grant Ellmers & Anthony Okely. (2017) Collaboration and co-location: Making sense of digital design for early childhood games. Collaboration and co-location: Making sense of digital design for early childhood games.
Elena Codreanu, Christine Michel, Marc-Eric Bobillier-Chaumon & Olivier Vigneau. 2017. Computers Supported Education. Computers Supported Education 513 531 .
Pekka Korhonen, Eija Kärnä, Kaisa Pihlainen-Bednarik & Virpi Vellonen. (2011) Children as designers and manufacturers of an operational DIY push-button. Procedia - Social and Behavioral Sciences 12, pages 175-184.
Crossref

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.