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Original Articles

Ludic Mobilities: The Corporealities of Mobile Gaming

Pages 431-447 | Published online: 23 Sep 2010

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Jess Hardley & Ingrid Richardson. (2021) Mistrust of the City at Night: Networked Connectivity and Embodied Perceptions of Risk and Safety. Australian Feminist Studies 36:107, pages 65-81.
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Articles from other publishers (12)

Keri Duncan Valentine & Lucas John Jensen. (2021) Mobile entanglements and communitas: the embodied nature of play in Pokémon Go. Educational Technology Research and Development 69:4, pages 1955-1985.
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Ingrid Richardson. 2020. Reimagining Philosophy and Technology, Reinventing Ihde. Reimagining Philosophy and Technology, Reinventing Ihde 159 174 .
Cemile Tokgöz Şahoğlu. (2019) Konum Tabanlı Mobil Oyunlarda Oyun Emeğinin Metalaşması ve Hibrit Mekânın Toplumsal Üretimi. Moment Journal 6:1, pages 176-198.
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Robin E. Sheriff. (2019) Mobile dreaming: oneiric subjectivities in the age of the smartphone. Subjectivity 12:2, pages 137-153.
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Jordan Frith. (2017) Invisibility through the interface: the social consequences of spatial search. Media, Culture & Society 39:4, pages 536-551.
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Stephen C. Rea. 2017. Mobile Gaming in Asia. Mobile Gaming in Asia 73 89 .
Ilaria Mariani & Judith Ackermann. (2016) Fun By Design: The Game Design Activity and Its Iterative Process as (Playful) Learning Practices. Conjunctions 3:1, pages 1-20.
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Yuchan Gao. 2016. Handbook of Research on Human Social Interaction in the Age of Mobile Devices. Handbook of Research on Human Social Interaction in the Age of Mobile Devices 406 428 .
Paul Martin. 2014. Interdisciplinary Mobile Media and Communications. Interdisciplinary Mobile Media and Communications 260 277 .
Jordan Frith. (2013) Turning life into a game: Foursquare, gamification, and personal mobility. Mobile Media & Communication 1:2, pages 248-262.
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Preeti R. Khanolkar & Paul D. McLean. (2012) 100‐Percenting It: Videogame Play Through the Eyes of Devoted Gamers 1 . Sociological Forum 27:4, pages 961-985.
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Christian Licoppe & Yoriko Inada. (2012) 'Timid encounters'. 'Timid encounters'.

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