Erik Lamprecht, Alireza Abbasimoshaei & Thorsten A. Kern. 2023. Wireless Mobile Communication and Healthcare. Wireless Mobile Communication and Healthcare
61
68
.
Lizheng Liu, Jianjun Cui, Jian Niu, Na Duan, Xianjia Yu, Qingqing Li, Shih-Ching Yeh & Li-Rong Zheng. (2020) Design of Mirror Therapy System Base on Multi-Channel Surface-Electromyography Signal Pattern Recognition and Mobile Augmented Reality. Electronics 9:12, pages 2142.
Crossref
Elisavet Koutsiana, Ioannis Ladakis, Dimitris Fotopoulos, Achilleas Chytas, Vassilis Kilintzis & Ioanna Chouvarda. (2020) Serious Gaming Technology in Upper Extremity Rehabilitation: Scoping Review. JMIR Serious Games 8:4, pages e19071.
Crossref
Jason Fong, Renz Ocampo & Mahdi Tavakoli. 2020. Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life. Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life
265
297
.
Na Duan, Li-Zheng Liu, Xian-Jia Yu, Qingqing Li & Shih-Ching Yeh. (2019) Classification of multichannel surface-electromyography signals based on convolutional neural networks. Journal of Industrial Information Integration 15, pages 201-206.
Crossref
Renz Ocampo & Mahdi Tavakoli. (2019) Improving User Performance in Haptics-Based Rehabilitation Exercises by Colocation of User's Visual and Motor Axes via a Three-Dimensional Augmented-Reality Display. IEEE Robotics and Automation Letters 4:2, pages 438-444.
Crossref
Xuerui Yang, Shih-Ching Yeh, Jian Niu, Yan Gong & Geng Yang. (2017) Hand Rehabilitation Using Virtual Reality Electromyography Signals. Hand Rehabilitation Using Virtual Reality Electromyography Signals.
Milton H. Arango, Alejandro Mejia, Carlos F. Rengifo, Diego E. Guzman & Jeronimo Londono. (2017) Virtual haptic training compared with a conventional exercise for the improvement of upper limb gross motor skills. Virtual haptic training compared with a conventional exercise for the improvement of upper limb gross motor skills.
Ilona J.M. de RooijIngrid G.L. van de PortJan-Willem G. Meijer. (2016) Effect of Virtual Reality Training on Balance and Gait Ability in Patients With Stroke: Systematic Review and Meta-Analysis. Physical Therapy 96:12, pages 1905-1918.
Crossref
Oscar Sandoval-Gonzalez, Juan Jacinto-Villegas, Ignacio Herrera-Aguilar, Otniel Portillo-Rodiguez, Paolo Tripicchio, Miguel Hernandez-Ramos, Agustín Flores-Cuautle & Carlo Avizzano. (2017) Design and Development of a Hand Exoskeleton Robot for Active and Passive Rehabilitation. International Journal of Advanced Robotic Systems 13:2, pages 66.
Crossref
Y. Morère, M.A. Hadj Abdelkader, K. Cosnuau, G. Guilmois & G. Bourhis. (2015) Haptic control for powered wheelchair driving assistance. IRBM 36:5, pages 293-304.
Crossref
Shujie Deng, Jian Chang & Jian J. Zhang. 2014. Games and Learning Alliance. Games and Learning Alliance
130
144
.
Anna Wałach & Agnieszka Szczęsna. 2014. Information Sciences and Systems 2014. Information Sciences and Systems 2014
377
386
.
Fotios Spyridonis & Gheorghita Ghinea. 2011. Design, User Experience, and Usability. Theory, Methods, Tools and Practice. Design, User Experience, and Usability. Theory, Methods, Tools and Practice
315
322
.