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Original Articles

Prototyping Praxis: Constructing Computer Systems and Building Belief

Pages 353-383 | Published online: 09 Dec 2009

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Tia Denora. (2013) ‘‘Time after time’’: A Quali-T method for assessing music's impact on well-being. International Journal of Qualitative Studies on Health and Well-being 8:1.
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Kari Batt-Rawden & Tia Denora. (2005) Music and informal learning in everyday life. Music Education Research 7:3, pages 289-304.
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Tia DeNora. (2005) The Pebble in the Pond: Musicing, Therapy, Community. Nordic Journal of Music Therapy 14:1, pages 57-66.
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Articles from other publishers (14)

Bradford Eichhorn & Oya Tukel. (2018) Business user impact on information system projects. International Journal of Managing Projects in Business 11:2, pages 289-316.
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Bradford R. Eichhorn & Oya I. Tukel. 2016. Project Management. Project Management 1 33 .
Bradford R. Eichhorn & Oya I. Tukel. (2015) A Review of User Involvement in Information System Projects. International Journal of Information Technology Project Management 6:1, pages 26-53.
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Émilie Loup-Escande, Jean-Marie Burkhardt & Simon Richir. (2013) Anticiper et évaluer l'utilité dans la conception ergonomique des technologies émergentes : une revue. Le travail humain Vol. 76:1, pages 27-55.
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Gyda Atladottir, Ebba Thora Hvannberg & Sigrun Gunnarsdottir. (2011) Comparing task practicing and prototype fidelities when applying scenario acting to elicit requirements. Requirements Engineering 17:3, pages 157-170.
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Andy Smith, Lynne Dunckley, Tim French, Shailey Minocha & Yu Chang. (2012) Reprint of a process model for developing usable cross-cultural websites. Interacting with Computers 24:4, pages 174-187.
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Larry Guros & Lynne Dunckley. 2007. Oracle 10g Developing Media Rich Applications. Oracle 10g Developing Media Rich Applications 213 258 .
William R. King & Jun He. (2006) A meta-analysis of the technology acceptance model. Information & Management 43:6, pages 740-755.
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D.L. Amoroso & S. Vannoy. (2006) Translating the Adoption of B2B e-Business into Measurable Value for Organizations. Translating the Adoption of B2B e-Business into Measurable Value for Organizations.
Gillian SymonChris Clegg. (2016) Constructing identity and participation during technological change. Human Relations 58:9, pages 1141-1166.
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Hartmut Schulze, Henning Brau, Siegmar Haasis, Michael Weyrich & Tobias Rhatje. (2005) Human-Centered design of engineering applications: Success factors from a case study in the automotive industry. Human Factors and Ergonomics in Manufacturing 15:4, pages 421-443.
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Andy Smith, Lynne Dunckley, Tim French, Shailey Minocha & Yu Chang. (2004) A process model for developing usable cross-cultural websites. Interacting with Computers 16:1, pages 63-91.
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Ann Macintosh, Edmund Robson, Ella Smith & Angus Whyte. (2016) Electronic Democracy and Young People. Social Science Computer Review 21:1, pages 43-54.
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D Tudhope, P Beynon-Davies, H Mackay & R Slack. (2001) Time and representational devices in Rapid Application Development. Interacting with Computers 13:4, pages 447-466.
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