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Original Articles

Encountering Others: Reciprocal Openings in Participatory Design and User-Centered Design

Pages 285-290 | Published online: 11 Nov 2009

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Read on this site (2)

Mathilde François, François Osiurak, Alexandra Fort, Philippe Crave & Jordan Navarro. (2017) Automotive HMI design and participatory user involvement: review and perspectives. Ergonomics 60:4, pages 541-552.
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Articles from other publishers (31)

Ann Bostrom, Julie L. Demuth, Christopher D. Wirz, Mariana G. Cains, Andrea Schumacher, Deianna Madlambayan, Akansha Singh Bansal, Angela Bearth, Randy Chase, Katherine M. Crosman, Imme Ebert‐Uphoff, David John GagneIIII, Seth Guikema, Robert Hoffman, Branden B. Johnson, Christina Kumler‐Bonfanti, John D. Lee, Anna Lowe, Amy McGovern, Vanessa Przybylo, Jacob T. Radford, Emilie Roth, Carly Sutter, Philippe Tissot, Paul Roebber, Jebb Q. Stewart, Miranda White & John K. Williams. (2023) Trust and trustworthy artificial intelligence: A research agenda for AI in the environmental sciences. Risk Analysis.
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Magda Hann, Catherine V. Hayes, Virginie Lacroix-Hugues, Pia Touboul Lundgren, Cliodna McNulty, Rowshonara Syeda, Charlotte Eley, Paula Teixeira, Dimitra Gennimata, Mónica Truninger, Susanne Knøchel, Lars Münter, Rosalie Allison, Ágnes Fehér, Tekla Izsó, Atilla Kunszabó, Gyula Kasza & Alicia Demirjian. (2023) Evidence-based health interventions for the educational sector: Application and lessons learned from developing European food hygiene and safety teaching resources. Food Control 143, pages 109219.
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Tzu-Hsuan Yu & Wan-Ling Chang. 2023. Human-Computer Interaction. Human-Computer Interaction 352 369 .
Teerawat Kamnardsiri, Kochaphan Phirom, Sirinun Boripuntakul & Somporn Sungkarat. (2021) An Interactive Physical-Cognitive Game-Based Training System Using Kinect for Older Adults: Development and Usability Study. JMIR Serious Games 9:4, pages e27848.
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Harrison Cole. (2021) Tactile cartography in the digital age: A review and research agenda. Progress in Human Geography 45:4, pages 834-854.
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Mathilde François, François Osiurak, Alexandra Fort, Philippe Crave & Jordan Navarro. (2021) Usability and acceptance of truck dashboards designed by drivers: Two participatory design approaches compared to a user-centered design. International Journal of Industrial Ergonomics 81, pages 103073.
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Joël Person, Christine Vidal-Gomel, Philippe Cottier & Coline Lecomte. 2021. Proceedings of the 21st Congress of the International Ergonomics Association (IEA 2021). Proceedings of the 21st Congress of the International Ergonomics Association (IEA 2021) 524 533 .
Carol Strong, Huei-Jiuan Wu, Yuan-Chi Tseng, Chien-Wen Yuan, Yi-Fang Yu, Jay Chiehen Liao, Yi-Wen Chen, Yi-Chen Hung, Chia-Wen Li, Po-Hsien Huang, Nai-Ying Ko & Stephane Wen-Wei Ku. (2020) Mobile App (UPrEPU) to Monitor Adherence to Pre-exposure Prophylaxis in Men Who Have Sex With Men: Protocol for a User-Centered Approach to Mobile App Design and Development. JMIR Research Protocols 9:12, pages e20360.
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Erin Ronayne Sohr, Ayush Gupta, Brandon J. Johnson & Gina M. Quan. (2020) Examining the dynamics of decision making when designing curriculum in partnership with students: How should we proceed?. Physical Review Physics Education Research 16:2.
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Anne Raspaud & Pierre Falzon. (2020) De Sen à la pratique ergonomique : conditions et moyens pour une intervention ergonomique capacitanteFrom Sen to Ergonomic Practices: the Conditions and Means for an Enabling Organizational InterventionDe Sen a la práctica de la ergonomía: condiciones y medios para una intervención ergonómica capacitante. Perspectives interdisciplinaires sur le travail et la santé:22-1.
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Anne Adams, Jennefer Hart, Ioanna Iacovides, Sian Beavers, Manuel Oliveira & Maria Magroudi. (2019) Co-created evaluation: Identifying how games support police learning. International Journal of Human-Computer Studies 132, pages 34-44.
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Vera Khovanskaya, Lynn Dombrowski, Jeffrey Rzeszotarski & Phoebe Sengers. (2019) The Tools of Management. Proceedings of the ACM on Human-Computer Interaction 3:CSCW, pages 1-22.
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Behiç Alp Aytekin & Kerem Rızvanoğlu. (2018) Creating learning bridges through participatory design and technology to achieve sustainability in local crafts: a participatory model to enable the transfer of tacit knowledge and experience between the traditional craftsmanship and academic education. International Journal of Technology and Design Education 29:3, pages 603-632.
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F. Duarte, P. Béguin, V. Pueyo & F. Lima. 2019. Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018). Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) 1967 1971 .
Emma J. Rose, Robert Racadio, Kalen Wong, Shally Nguyen, Jee Kim & Abbie Zahler. (2017) Community-Based User Experience: Evaluating the Usability of Health Insurance Information with Immigrant Patients. IEEE Transactions on Professional Communication 60:2, pages 214-231.
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Mara Balestrini, Yvonne Rogers, Carolyn Hassan, Javi Creus, Martha King & Paul Marshall. (2017) A City in Common. A City in Common.
Maria Ianeva, Patrick Chotel & Frédérique Miriel. (2015) Learnings from Workplace User-Centered Design. Learnings from Workplace User-Centered Design.
Ming-Chien Hsu. (2012) Work in progress: Phenomenographic perspective on engineering students' experience of interdisciplinary learning. Work in progress: Phenomenographic perspective on engineering students' experience of interdisciplinary learning.
Pascal Béguin & Valérie Pueyo. (2011) Quelle place au travail des agriculteurs dans la fabrication d’une agriculture durable ?How does the work of the farmers fits in the making of a sustainable agriculture?Que lugar tiene el trabajo de los agricultores en la construcción de una agricultura sostenible ?. Perspectives interdisciplinaires sur le travail et la santé:13-1.
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Juhani Iivari & Netta Iivari. (2011) Varieties of user-centredness: an analysis of four systems development methods. Information Systems Journal 21:2, pages 125-153.
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Alina Pommeranz, Pascal Wiggers & Catholijn M. Jonker. 2010. HCI in Work and Learning, Life and Leisure. HCI in Work and Learning, Life and Leisure 14 33 .
Daniel Livingstone & Peter R. Bloomfield. 2010. Researching Learning in Virtual Worlds. Researching Learning in Virtual Worlds 159 176 .
Aline Chevalier, Nicolas Fouquereau & Jean Vanderdonckt. (2009) Entre contraintes ergonomiques, créativité et esthétique : rôle d'un système à base de connaissances sur l'activité des concepteurs web. Le travail humain Vol. 72:1, pages 23-42.
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Pascal Béguin. (2008) Innovation et cadre sociocognitif des interactions concepteurs-opérateurs : une approche développementale. Le travail humain Vol. 70:4, pages 369-390.
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N. Iivari. (2006) ‘Representing the User’ in software development—a cultural analysis of usability work in the product development context. Interacting with Computers 18:4, pages 635-664.
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J. Iivari & N. Iivari. (2006) Varieties of User-Centeredness. Varieties of User-Centeredness.
C.J. Neill & P.A. Laplante. (2003) Requirements engineering: The state of the practice. IEEE Software 20:6, pages 40-45.
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Clay Spinuzzi. (2016) Grappling with Distributed Usability: A Cultural-Historical Examination of Documentation Genres over Four Decades. Journal of Technical Writing and Communication 31:1, pages 41-59.
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Klaus Kuhn. (2000) Problems and Benefits of Requirements Gathering With Focus Groups: A Case Study. International Journal of Human-Computer Interaction 12:3, pages 309-325.
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Mathilde Bekker & John Long. 2000. People and Computers XIV — Usability or Else!. People and Computers XIV — Usability or Else! 135 147 .
John Karat. (1997) Evolving the scope of user-centered design. Communications of the ACM 40:7, pages 33-38.
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