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Original Articles

Teaching Abnormal Psychology in a multimedia classroom

Pages 249-252 | Published online: 20 Nov 2009

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Martin Riopel, Lucian Nenciovici, Patrice Potvin, Pierre Chastenay, Patrick Charland, Jérémie Blanchette Sarrasin & Steve Masson. (2019) Impact of serious games on science learning achievement compared with more conventional instruction: an overview and a meta-analysis. Studies in Science Education 55:2, pages 169-214.
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Richard Wesp & Joseph Miele. (2008) Student Opinions of the Quality of Teaching Activities Poorly Predict Pedagogical Effectiveness. Teaching of Psychology 35:4, pages 360-362.
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ThadR. Leffingwell, DavidG. Thomas & WilliamH. Elliott. (2007) Microsoft Producer: A Software Tool for Creating Multimedia PowerPoint® Presentations. Teaching of Psychology 34:1, pages 57-63.
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David B. Daniel & John Broida. (2004) Using Web-Based Quizzing to Improve Exam Performance: Lessons Learned. Teaching of Psychology 31:3, pages 207-208.
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Robin M. Bartlett & JoNell Strough. (2003) Multimedia Versus Traditional Course Instruction in Introductory Social Psychology. Teaching of Psychology 30:4, pages 335-338.
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Marcie N. Desrochers, Anna M. House & Puja Seth. (2001) Supplementing Lecture With Simulations in Developmental Disabilities: SIDD Software. Teaching of Psychology 28:3, pages 227-230.
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Articles from other publishers (7)

Krzysztof J. Leoniak & Zuzanna Gazdowska. (2021) Persuasion Wars as a Useful Tool for Teaching Social Influence: A Replication With Direct Measure of Pedagogical Effectiveness. Teaching of Psychology, pages 009862832110481.
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ChongWoo Park, Dong-gook Kim, Sunyoung Cho & Hyo-Joo Han. (2019) Adoption of multimedia technology for learning and gender difference. Computers in Human Behavior 92, pages 288-296.
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Zahira Merchant, Ernest T. Goetz, Lauren Cifuentes, Wendy Keeney-Kennicutt & Trina J. Davis. (2014) Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis. Computers & Education 70, pages 29-40.
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Jennifer M. Apperson, Eric L. Laws & James A. Scepansky. (2006) The impact of presentation graphics on students’ experience in the classroom. Computers & Education 47:1, pages 116-126.
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Jennifer J. Vogel, David S. Vogel, Jan Cannon-Bowers, Clint A. Bowers, Kathryn Muse & Michelle Wright. (2016) Computer Gaming and Interactive Simulations for Learning: A Meta-Analysis. Journal of Educational Computing Research 34:3, pages 229-243.
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B. Grant Hayes & E. H. RobinsonIIIIII. (2011) Assessing Counselor Education Students' Attitudes Toward Computers and Multimedia Instruction. The Journal of Humanistic Counseling, Education and Development 38:3, pages 132-141.
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James V. Couch. (2016) Using the Internet in Instruction: A Homepage for Statistics. Psychological Reports 81:3, pages 999-1003.
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