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Original Research

Fear of falling: efficacy of virtual reality associated with serious games in elderly people

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Pages 877-881 | Published online: 15 Apr 2016

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Read on this site (5)

Allison Walden & Leilani Feliciano. (2022) A Virtual Reality Intervention to Reduce Dementia-Related Agitation Using Single-Case Design. Clinical Gerontologist 45:4, pages 1044-1054.
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Lanying Ge, Tai-Te Su, Yu An & Shannon T. Mejía. (2022) The effectiveness of exergames on fear of falling in community-dwelling older adults: a systematic review. Aging & Mental Health 26:7, pages 1306-1317.
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Ya-Ling Wang, Huei-Tse Hou & Chin-Chung Tsai. (2020) A systematic literature review of the impacts of digital games designed for older adults. Educational Gerontology 46:1, pages 1-17.
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James B. Robinson & Julie Loebach Wetherell. (2018) An Interdisciplinary Intervention for Fear of Falling: Lessons Learned from Two Case Studies. Clinical Gerontologist 41:4, pages 366-373.
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Magdalena Sylwia Kamińska, Agnieszka Miller, Iwona Rotter, Aleksandra Szylińska & Elżbieta Grochans. (2018) The effectiveness of virtual reality training in reducing the risk of falls among elderly people. Clinical Interventions in Aging 13, pages 2329-2338.
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Articles from other publishers (32)

Robert M Lundin, Yuhern Yeap & David B Menkes. (2023) Adverse Effects of Virtual and Augmented Reality Interventions in Psychiatry: Systematic Review. JMIR Mental Health 10, pages e43240.
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Fahad Ahmed, Jesús Requena Carrión, Francesco Bellotti, Giacinto Barresi, Federica Floris & Riccardo Berta. (2023) Applications of Serious Games as Affective Disorder Therapies in Autistic and Neurotypical Individuals: A Literature Review. Applied Sciences 13:8, pages 4706.
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Daniel D. Hodgson, Jordan A. King, Osman Darici, Brian H. Dalton, Taylor W. Cleworth, Tyler Cluff & Ryan M. Peters. (2023) Visual feedback-dependent modulation of arousal, postural control, and muscle stretch reflexes assessed in real and virtual environments. Frontiers in Human Neuroscience 17.
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Marcel Takac, James Collett, Russell Conduit & Alexander De Foe. (2021) A cognitive model for emotional regulation in virtual reality exposure. Virtual Reality 27:1, pages 159-172.
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C. Elies & É. Serra. (2022) Réalité virtuelle et santé des personnes âgées institutionnalisées. Vers un EHPAD 2.0 ?. Pratiques Psychologiques 28:4, pages 191-207.
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Annika Wiebe, Kyra Kannen, Benjamin Selaskowski, Aylin Mehren, Ann-Kathrin Thöne, Lisa Pramme, Nike Blumenthal, Mengtong Li, Laura Asché, Stephan Jonas, Katharina Bey, Marcel Schulze, Maria Steffens, Max Christian Pensel, Matthias Guth, Felicia Rohlfsen, Mogda Ekhlas, Helena Lügering, Helena Fileccia, Julian Pakos, Silke Lux, Alexandra Philipsen & Niclas Braun. (2022) Virtual reality in the diagnostic and therapy for mental disorders: A systematic review. Clinical Psychology Review 98, pages 102213.
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Isabel Sadowski & Bassam Khoury. (2022) Nature-based mindfulness-compassion programs using virtual reality for older adults: A narrative literature review. Frontiers in Virtual Reality 3.
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Lucas Kupczik, William Farrelly & Shane Wilson. (2022) Appraising Virtual Technologies’ Impact on Older Citizens’ Mental Health—A Comparative between 360° Video and Virtual Reality. International Journal of Environmental Research and Public Health 19:18, pages 11250.
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Yesol Kim, Soomin Hong & Mona Choi. (2022) Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 24:9, pages e37753.
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Nimali Jayasinghe, Sherry Backus, Mandi Gibbons, Jay Sobel, Lisa Spielman, Sandy B. Ganz, B. Isabel Moallem, Mary-Jane Ojie, Margo Kakoullis & Howard Hillstrom. (2022) Brief training of gait and posture using a wearable sensory feedback device with older adults who have fears of falling: A feasibility study. Health and Technology 12:2, pages 433-442.
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Miranda D. Skurla, Aniqa T. Rahman, Sarah Salcone, Liana Mathias, Bhumika Shah, Brent P. Forester & Ipsit V. Vahia. (2021) Virtual reality and mental health in older adults: a systematic review. International Psychogeriatrics 34:2, pages 143-155.
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Reem Sulaiman Baragash, Hanan Aldowah & Samar Ghazal. (2022) Virtual and augmented reality applications to improve older adults’ quality of life: A systematic mapping review and future directions. DIGITAL HEALTH 8, pages 205520762211320.
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Rosa María Baños, María Dolores Vara, Adriana Mira, Azucena García-Palacios & Cristina Botella. 2022. Comprehensive Clinical Psychology. Comprehensive Clinical Psychology 141 160 .
Noorolla Zahedian-Nasab, Azita Jaberi, Fatemeh Shirazi & Somayyeh Kavousipor. (2021) Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial. BMC Geriatrics 21:1.
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Mathilde Mangin. (2021) Efficacité de la rééducation par réalité virtuelle pour diminuer la peur de chuter : revue de la littérature. Kinésithérapie, la Revue 21:240, pages 3-10.
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Elham Majidi & Gholamreza Manshaee. (2021) Effects of Virtual Reality Exposure Therapy on Dentophobia in Clients of Dental Offices in Isfahan, Tehran, and Shahrekord (Iran). Iranian Journal of Psychiatry and Behavioral Sciences 15:4.
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Dimitrios Saredakis, Hannah AD Keage, Megan Corlis, Erica S Ghezzi, Helen Loffler & Tobias Loetscher. (2021) The Effect of Reminiscence Therapy Using Virtual Reality on Apathy in Residential Aged Care: Multisite Nonrandomized Controlled Trial. Journal of Medical Internet Research 23:9, pages e29210.
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Julien Bourrelier, Lilian Fautrelle, Etienne Haratyk, Patrick Manckoundia, Frédéric Mérienne, France Mourey & Alexandre Kubicki. (2021) Enhancement of Anticipatory Postural Adjustments by Virtual Reality in Older Adults with Cognitive and Motor Deficits: A Randomised Trial. Geriatrics 6:3, pages 72.
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Felipe Lima Rebêlo, Luiz Fellipe de Souza Silva, Flávia Doná, André Sales Barreto & Jullyana de Souza Siqueira Quintans. (2021) Immersive virtual reality is effective in the rehabilitation of older adults with balance disorders: A randomized clinical trial. Experimental Gerontology 149, pages 111308.
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Joanne Carroll, Louise Hopper, Aaron Mark Farrelly, Richard Lombard-Vance, Panagiotis D. Bamidis & Evdokimos I. Konstantinidis. (2021) A Scoping Review of Augmented/Virtual Reality Health and Wellbeing Interventions for Older Adults: Redefining Immersive Virtual Reality. Frontiers in Virtual Reality 2.
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Joanna Piech & Krzysztof Czernicki. (2021) Virtual Reality Rehabilitation and Exergames—Physical and Psychological Impact on Fall Prevention among the Elderly—A Literature Review. Applied Sciences 11:9, pages 4098.
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Qian Liu, Yanyun Wang, Qingyang Tang & Ziwei Liu. (2020) Do You Feel the Same as I Do? Differences in Virtual Reality Technology Experience and Acceptance Between Elderly Adults and College Students. Frontiers in Psychology 11.
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Zan Gao, Jung Eun Lee, Daniel J. McDonough & Callie Albers. (2020) Virtual Reality Exercise as a Coping Strategy for Health and Wellness Promotion in Older Adults during the COVID-19 Pandemic. Journal of Clinical Medicine 9:6, pages 1986.
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Gordana Dermody, Lisa Whitehead, Graham Wilson & Courtney Glass. (2020) The Role of Virtual Reality in Improving Health Outcomes for Community-Dwelling Older Adults: Systematic Review. Journal of Medical Internet Research 22:6, pages e17331.
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Javier Fernández-Álvarez, Daniele Di Lernia & Giuseppe Riva. 2020. Anxiety Disorders. Anxiety Disorders 389 414 .
Anna Nishchyk, Wim Geentjens, Alejandro Medina, Marie Klein & Weiqin Chen. 2020. Computers Helping People with Special Needs. Computers Helping People with Special Needs 233 241 .
Anat Mirelman, Inbal Maidan, Shirley Shema Shiratzky & Jeffrey M. Hausdorff. 2020. Falls and Cognition in Older Persons. Falls and Cognition in Older Persons 309 321 .
Taylor Leeder, Farahnaz Fallahtafti, Molly Schieber, Sara A. Myers, Julie Blaskewicz Boron & Jennifer M. Yentes. (2018) Optic flow improves step width and length in older adults while performing dual task. Aging Clinical and Experimental Research 31:8, pages 1077-1086.
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Julie Loebach Wetherell, Emily S. Bower, Kristen Johnson, Douglas G. Chang, Samuel R. Ward & Andrew J. Petkus. (2018) Integrated Exposure Therapy and Exercise Reduces Fear of Falling and Avoidance in Older Adults: A Randomized Pilot Study. The American Journal of Geriatric Psychiatry 26:8, pages 849-859.
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Christian Eichhorn, David A. Plecher, Gudrun Klinker, Martin Lurz, Nadja Leipold, Markus Böhm, Helmut Krcmar, Angela Ott, Dorothee Volkert & Atsushi Hiyama. 2018. Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment. Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment 526 545 .
Fanny Levy & Guillaume Jacquemont. (2017) La réalité virtuelle soignera de plus en plus de troubles psychiques. Cerveau & Psycho N° 91:8, pages 52-56.
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