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Original Research

Understanding Engagement in Home-Based Interactive Computer Play: Perspectives of Children With Unilateral Cerebral Palsy and Their Caregivers

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Pages 343-358 | Received 13 Jan 2015, Accepted 05 Jul 2015, Published online: 25 Nov 2015

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Read on this site (13)

Fiona M. Loudoun, Bryan Boyle & Maria Larsson-Lund. (2023) Making choices in digital play spaces: Children’s experiences. Scandinavian Journal of Occupational Therapy 30:8, pages 1460-1471.
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Mohammed Alrashidi, Curtis A. Wadey, Richard J. Tomlinson, Gavin Buckingham & Craig A. Williams. (2023) The efficacy of virtual reality interventions compared with conventional physiotherapy in improving the upper limb motor function of children with cerebral palsy: a systematic review of randomised controlled trials. Disability and Rehabilitation 45:11, pages 1773-1783.
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Gillian King, Lisa A. Chiarello, Matthew J. W. McLarnon, Jenny Ziviani, Madhu Pinto, F. Virginia Wright & Michelle Phoenix. (2022) A measure of parent engagement: plan appropriateness, partnering, and positive outcome expectancy in pediatric rehabilitation sessions. Disability and Rehabilitation 44:14, pages 3459-3468.
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A. MacIntosh, N. Vignais, V. Vigneron, L. Fay, A Musielak, E. Desailly & E. Biddiss. (2022) The design and evaluation of electromyography and inertial biofeedback in hand motor therapy gaming. Assistive Technology 34:2, pages 213-221.
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Elaine Biddiss, Daniela Chan-Viquez, Stephanie T. Cheung & Gillian King. (2021) Engaging children with cerebral palsy in interactive computer play-based motor therapies: theoretical perspectives. Disability and Rehabilitation 43:1, pages 133-147.
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Rachel D’Arrigo, Jodie A. Copley, Anne A. Poulsen & Jenny Ziviani. (2020) Parent engagement and disengagement in paediatric settings: an occupational therapy perspective. Disability and Rehabilitation 42:20, pages 2882-2893.
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Gillian King, Lisa A. Chiarello, Roger Ideishi, Rachel D’Arrigo, Eric Smart, Jenny Ziviani & Madhu Pinto. (2020) The Nature, Value, and Experience of Engagement in Pediatric Rehabilitation: Perspectives of Youth, Caregivers, and Service Providers. Developmental Neurorehabilitation 23:1, pages 18-30.
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Danielle E. Levac & Amy S. Lu. (2019) Does Narrative Feedback Enhance Children's Motor Learning in a Virtual Environment?. Journal of Motor Behavior 51:2, pages 199-211.
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Gillian King, Lisa A. Chiarello, Laura Thompson, Matthew J. W. McLarnon, Eric Smart, Jenny Ziviani & Madhu Pinto. (2019) Development of an observational measure of therapy engagement for pediatric rehabilitation. Disability and Rehabilitation 41:1, pages 86-97.
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Gillian King, Heidi Schwellnus, Sarah Keenan & Lisa A. Chiarello. (2018) Youth Engagement in Pediatric Rehabilitation: Service Providers' Perceptions in a Real-Time Study of Solution-Focused Coaching for Participation Goals. Physical & Occupational Therapy In Pediatrics 38:5, pages 527-547.
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Rachel D'Arrigo, Jenny Ziviani, Anne A. Poulsen, Jodie Copley & Gillian King. (2018) Measures of Parent Engagement for Children Receiving Developmental or Rehabilitation Interventions: A Systematic Review. Physical & Occupational Therapy In Pediatrics 38:1, pages 18-38.
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Danielle Levac, Anna McCormick, Mindy F. Levin, Marie Brien, Richard Mills, Elka Miller & Heidi Sveistrup. (2018) Active Video Gaming for Children with Cerebral Palsy: Does a Clinic-Based Virtual Reality Component Offer an Additive Benefit? A Pilot Study. Physical & Occupational Therapy In Pediatrics 38:1, pages 74-87.
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Danielle Levac. (2016) How Can Therapists Enhance Children's Engagement in Home-Based Rehabilitation Interventions?. Physical & Occupational Therapy In Pediatrics 36:4, pages 359-362.
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Rachel G. D’Arrigo, Jodie A. Copley, Anne A. Poulsen & Jenny Ziviani. (2020) Strategies occupational therapists use to engage children and parents in therapy sessions. Australian Occupational Therapy Journal 67:6, pages 537-549.
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Laura W M E Beckers, Mellanie M E Geijen, Jos Kleijnen, Eugene A A Rameckers, Marlous L A P Schnackers, Rob J E M Smeets & Yvonne J M Janssen-Potten. (2020) Feasibility and effectiveness of home-based therapy programmes for children with cerebral palsy: a systematic review. BMJ Open 10:10, pages e035454.
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Alexander MacIntosh, Eric Desailly, Nicolas Vignais, Vincent Vigneron & Elaine Biddiss. (2020) A biofeedback-enhanced therapeutic exercise video game intervention for young people with cerebral palsy: A randomized single-case experimental design feasibility study. PLOS ONE 15:6, pages e0234767.
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Rachel G. D’Arrigo, Jodie A. Copley, Anne A. Poulsen & Jenny Ziviani. (2020) The Engaged Child in Occupational Therapy. Canadian Journal of Occupational Therapy 87:2, pages 127-136.
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Rytis Maskeliūnas, Robertas Damaševičius, Connie Lethin, Andrius Paulauskas, Anna Esposito, Mauro Catena & Vincenzo Aschettino. (2019) Serious Game iDO: Towards Better Education in Dementia Care. Information 10:11, pages 355.
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Rua M. Williams, Kiana Alikhademi, Emma Drobina, Juan E. Gilbert & Tommy Sutor. (2019) Augmented Reality for Rehabilitative Therapy: Patient experiences and Practitioner perspectives. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63:1, pages 748-752.
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Stephanie Miranda Nadine Glegg & Danielle Elaine Levac. (2018) Barriers, Facilitators and Interventions to Support Virtual Reality Implementation in Rehabilitation: A Scoping Review. PM&R 10:11, pages 1237.
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Clarissa Lord, Tim Rapley, Claire Marcroft, Janice Pearse & Anna Basu. (2018) Determinants of parent-delivered therapy interventions in children with cerebral palsy: A qualitative synthesis and checklist. Child: Care, Health and Development 44:5, pages 659-669.
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Tracy Comans, Gabor Mihala, Leanne Sakzewski, Roslyn N Boyd & Paul Scuffham. (2017) The cost-effectiveness of a web-based multimodal therapy for unilateral cerebral palsy: the Mitii randomized controlled trial. Developmental Medicine & Child Neurology 59:7, pages 756-761.
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Judith E. Deutsch & Sarah Westcott McCoy. (2017) Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation. Pediatric Physical Therapy 29, pages S23-S36.
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Stephanie M.N. Glegg & Danielle E. Levac. (2017) Enhancing clinical implementation of virtual reality. Enhancing clinical implementation of virtual reality.

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