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Articles

Mobile Video Conferencing for Sharing Outdoor Leisure Activities Over Distance

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Pages 103-142 | Published online: 08 Jun 2017
 

Abstract

Video communication systems work relatively well for family members and friends when they want to converse with each other between their homes. Yet it is much more challenging to share activities using mobile video conferencing in outdoor settings. We explored the design of mobile video conferencing systems that focused on allowing family and friends to participate in outdoor leisure activities together over distance. We created and studied two technology probe setups: shared geocaching and shared bicycling. Both used mobile cameras and streamed audio and video between remote family members or friends as they participated in the activities. Through these design and study explorations, we explore how family and friends make use of mobile video during leisure activities, what elements are important for the design of such systems, and how mobile video for outdoor leisure activities compares and contrasts to video calling in the home and, more generally, while mobile. Our research points to design considerations around camera views, when and how audio and video should be presented, and the privacy concerns of users and how to balance them with the benefit of the technology.

Additional information

Notes on contributors

Carman Neustaedter

Carman Neustaedter ([email protected], http://clab.iat.sfu.ca/carman) is an Associate Professor in the School of Interactive Arts and Technology at Simon Fraser University with expertise in the design of collaborative technologies and telepresence systems. Jason Procyk ([email protected]) is a User Experience Researcher at Electronic Arts with an interest in the study and design of gaming technologies.

Anezka Chua

Anezka Chua ([email protected]) is an undergraduate researcher in the School of Interactive Arts and Technology at Simon Fraser University.

Azadeh Forghani

Azadeh Forghani ([email protected]) is a PhD candidate in the School of Interactive Arts and Technology at Simon Fraser University with expertise in the design of communication technologies for connecting grandparents and young grandchildren over distance.

Carolyn Pang

Carolyn Pang ([email protected]) is a PhD student in the School of Interactive Arts and Technology at Simon Fraser University with interests in the study and design of technologies to connect people with their communities.

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