224
Views
0
CrossRef citations to date
0
Altmetric
Article

Transforming Tangible Materials to Intangible Experiences: A Case Study of Two Escape Rooms at Wichita State University

ORCID Icon & ORCID Icon
Pages 322-337 | Published online: 28 Feb 2021
 

Abstract

Escape rooms are used in a myriad of ways by businesses, teachers, and public libraries. They can be a great way to encourage team building, learning, and simply having fun in a non-threatening environment. This case study presents an innovative approach to engaging students, faculty, and community by using and showcasing unique academic library collections. This empowers them to discover what the library has to offer, spark creative and scholarly discussion, and make them comfortable in a potentially intimidating space. Following some brief background information, the authors describe the development, implementation, and results, and examine the impact of two separate escape rooms they created for different events in 2018 and 2019.

Additional information

Funding

This work was supported by the University of Kansas Hall Centre for the Humanities under grant numbers R52126, R52127, and Proposal number 18052 (no grant number was assigned).

Log in via your institution

Log in to Taylor & Francis Online

PDF download + Online access

  • 48 hours access to article PDF & online version
  • Article PDF can be downloaded
  • Article PDF can be printed
USD 53.00 Add to cart

Issue Purchase

  • 30 days online access to complete issue
  • Article PDFs can be downloaded
  • Article PDFs can be printed
USD 232.00 Add to cart

* Local tax will be added as applicable

Related Research

People also read lists articles that other readers of this article have read.

Recommended articles lists articles that we recommend and is powered by our AI driven recommendation engine.

Cited by lists all citing articles based on Crossref citations.
Articles with the Crossref icon will open in a new tab.