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Educational Psychology
An International Journal of Experimental Educational Psychology
Volume 37, 2017 - Issue 4
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Articles

Four and twenty blackbirds: how transcoding ability mediates the relationship between visuospatial working memory and math in a language with inversion

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Pages 487-505 | Received 10 Jul 2014, Accepted 31 Jan 2016, Published online: 16 Mar 2016

Figures & data

Figure 1. Screenshots of the transcoding game (left), addition game (middle) and mole game (right).

Figure 1. Screenshots of the transcoding game (left), addition game (middle) and mole game (right).

Figure 2. Problem difficulty and child ability estimates by grade. The horizontal axis displays child ability and problem difficulty: both on the same scale. The further towards the right, the more able the child and the more difficult the problem.

Figure 2. Problem difficulty and child ability estimates by grade. The horizontal axis displays child ability and problem difficulty: both on the same scale. The further towards the right, the more able the child and the more difficult the problem.

Figure 3. The distribution of the proportion of inversion errors in different grades.

Figure 3. The distribution of the proportion of inversion errors in different grades.

Figure 4. Results of the mediation analyses by grade: the relation between visuospatial working memory and addition ability, mediated by transcoding ability (upper figure) and inversion accuracy (lower figure). The sizes of the coefficients are presented adjacent to each path of the analysis. The middle graph displays the proportion of the total effect that is explained by the indirect path: .

Figure 4. Results of the mediation analyses by grade: the relation between visuospatial working memory and addition ability, mediated by transcoding ability (upper figure) and inversion accuracy (lower figure). The sizes of the coefficients are presented adjacent to each path of the analysis. The middle graph displays the proportion of the total effect that is explained by the indirect path: .

Table 1. Results of t-tests investigating the difference in math ability between the poorest 10% at inversion and all other children.

Figure 5. Observed (line) and predicted (dotted) problem difficulties of all two-digit numbers.

Figure 5. Observed (line) and predicted (dotted) problem difficulties of all two-digit numbers.

Table 2. Results of multiple regression analyses with difficulty of items as dependent variable.

Figure 6. Illustration of the high speed high stake principle. With a time limit of 20 seconds, a correct answer after 5 s yields a score of 0.75; an incorrect answer after 12 s yields a score of −0.40.

Figure 6. Illustration of the high speed high stake principle. With a time limit of 20 seconds, a correct answer after 5 s yields a score of 0.75; an incorrect answer after 12 s yields a score of −0.40.