Figures & data
Table 1. Motivational factors for sports consumption (Trail and James Citation2001).
Figure 1. Research model.
Legend: Ach = Achievement, Kno = Acquisition of Knowledge, Aes = Aesthetic Appreciation, Dra = Drama, Esc = Escape, FaF = Friends and Family, Phy = Physical Attraction, PS = Players' Skills, Soc = Social Interaction, WI = Watching Intention, GI = Gaming Intention, PI = Purchase Intention.Legend: Ach = Achievement, Kno = Acquisition of Knowledge, Aes = Aesthetic Appreciation, Dra = Drama, Esc = Escape, FaF = Friends and Family, Phy = Physical Attraction, PS = Players' Skills, Soc = Social Interaction, WI = Watching Intention, GI = Gaming Intention, PI = Purchase Intention.
![Figure 1. Research model.Legend: Ach = Achievement, Kno = Acquisition of Knowledge, Aes = Aesthetic Appreciation, Dra = Drama, Esc = Escape, FaF = Friends and Family, Phy = Physical Attraction, PS = Players' Skills, Soc = Social Interaction, WI = Watching Intention, GI = Gaming Intention, PI = Purchase Intention.Legend: Ach = Achievement, Kno = Acquisition of Knowledge, Aes = Aesthetic Appreciation, Dra = Drama, Esc = Escape, FaF = Friends and Family, Phy = Physical Attraction, PS = Players' Skills, Soc = Social Interaction, WI = Watching Intention, GI = Gaming Intention, PI = Purchase Intention.](/cms/asset/53282387-2fbe-4660-a2f6-a984c8b154ed/tbit_a_1797876_f0001_ob.jpg)
Table 2. Sample characteristics.
Figure 2. Research model with results.
Note: † For Indirect and Total Effects, see Table 6. Legend: Ach = Achievement, Kno = Acquisition of Knowledge, Aes = Aesthetic Appreciation, Dra = Drama, Esc = Escape, FaF = Friends and Family, Phy = Physical Attraction, PS = Players' Skills, Soc = Social Interaction, WI = Watching Intention, GI = Gaming Intention, PI = Purchase Intention.
![Figure 2. Research model with results.Note: † For Indirect and Total Effects, see Table 6. Legend: Ach = Achievement, Kno = Acquisition of Knowledge, Aes = Aesthetic Appreciation, Dra = Drama, Esc = Escape, FaF = Friends and Family, Phy = Physical Attraction, PS = Players' Skills, Soc = Social Interaction, WI = Watching Intention, GI = Gaming Intention, PI = Purchase Intention.](/cms/asset/b19b7922-9c99-4ac5-82bf-d5df1afd714f/tbit_a_1797876_f0002_ob.jpg)