Abstract
This paper presents a teaching strategy of the scheduling and developmental phase of an Industrial Engineering computer project. It is based on a real project which has been carried out by our department in collaboration with a local company. The classroom setting provides an environment where students can experience firsthand all phases of the development of an electronic product: design, development and implementation of a prototype board to the final commercial product.
Acknowledgements
The authors would like to acknowledge the assistance received from the technical members of the University of La Laguna Department of Physics, Electronics and Systems: Roberto Betancor, Manuel Fernández and Agustín Padrón. The authors would also like to thank to Mr. José León from Totalbar, S.L. for his confidence in the project.